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GoodKarma.SoccerBallTwo

Extends
NetKActor
Modifiers
placeable

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.KActor
      |   
      +-- GoodKarma.NetKActor
         |   
         +-- GoodKarma.SoccerBallTwo

Variables Summary
Inherited Variables from GoodKarma.NetKActor
AutoRespawnTime, bBlobShadow, bBlockedPath, bCollisionDamage, bCriticalObject, bDead, bDestroyable, bEnableSpinProtection, bInactive, bInactivityReset, bKActorShadows, BlockedPath, bOrientDestructionEffect, bPendingPunt, bPendingRespawn, bPuntable, bRespawnEffect, bRespawnEffectPlayed, bShoveable, bWaitTillMove, clientPlay, damageAbsorbtionAmount, DamageConstraintClass, DamageSpeed, DestroyedBuoyancy, DestroyedDamping, DestroyedEffect, DestroyedFriction, DestroyedMass, DestroyedRestitution, DestroyedStaticMesh, DestructionSound, DestructionVolume, DieVect, EffectOffset, explodeDamage, explodeForce, explodeRadius, Health, HitDamageScale, HitDamageType, hitDirection, hitSoundRepeatModifier, HitSounds, inactiveClock, inactivityTimeout, initialBuoy, initialDampAng, initialDampLin, initialFric, initialHealth, initialKState, initialMass, initialMesh, initialRest, KRepState, KState, lasthitlocation, lastinstigatedby, lastShoveTimer, LastStander, LastStateCount, limitDamagingClass, moveDistance, notifyPlayHit, PlayerShadow, PreRespawnEffectTime, Punter, PuntTimeout, RelativeImpactVolume, replaySoundClock, requiredPuntStrength, respawnClock, RespawnEffect, RespawnSound, RespawnVolume, Shadow, ShoveModifier, startLocation, startRotation, StateCount
Inherited Variables from Engine.KActor
bKTakeShot, bOrientImpactEffect, ImpactEffect, ImpactInterval, ImpactSounds, ImpactVolume, LastImpactTime

Functions Summary
Inherited Functions from GoodKarma.NetKActor
Bump, ClientDeathEmitters, ClientRespawnEmitter, declarePunt, Die, FellOutOfWorld, getObject, IsInWater, KImpact, KUpdateState, PackState, playServerHit, playServerSoundDestroy, playServerSoundRespawn, PostNetBeginPlay, PostNetReceive, PreBeginPlay, RanInto, respawn, TakeDamage, Tick
Inherited Functions from Engine.KActor
KImpact, TakeDamage, Trigger


Defaultproperties

defaultproperties
{
     bBlockedPath=False
     bCriticalObject=True
     RelativeImpactVolume=240
     ShoveModifier=1.400000
     DamageSpeed=550.000000
     HitDamageScale=0.700000
     StaticMesh=StaticMesh'GKStaticMeshes.basicShapes.BasicSphere'
     DrawScale=0.800000
     bUnlit=True
     Begin Object Class=KarmaParams Name=SoccerBallKarma
         KMass=0.200000
         KLinearDamping=0.150000
         KAngularDamping=0.100000
         KBuoyancy=1.800000
         bHighDetailOnly=False
         bDoSafetime=True
         KFriction=0.250000
         KRestitution=0.750000
     End Object
     KParams=KarmaParams'GoodKarma.SoccerBallTwo.SoccerBallKarma'


}

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Creation time: Fri 13-10-2023 03:18:54.219 - Created with UnCodeX