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FrightScript.Msg_RouletteSpin

Extends
WaitingMessage

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- GamePlay.CriticalEventPlus
            |   
            +-- UnrealGame.TimerMessage
               |   
               +-- KFMod.WaitingMessage
                  |   
                  +-- FrightScript.Msg_RouletteSpin

Variables Summary
stringLetItRideString
Inherited Variables from KFMod.WaitingMessage
DoorMessage, FinalWaveInboundMessage, PickupMessage, SurvivedMessage, WarningMessage[2], WaveInboundMessage, WeldedShutMessage, ZEDTimeActiveMessage
Inherited Variables from UnrealGame.TimerMessage
CountDownSounds[10], CountDownTrailer, CountDown[10]

Functions Summary
function ClientReceive (PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
functionint GetFontSize (int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer))
functionfloat GetLifeTime (int Switch))
function GetPos (int Switch, out EDrawPivot OutDrawPivot, out EStackMode OutStackMode, out float OutPosX, out float OutPosY))
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from KFMod.WaitingMessage
ClientReceive, GetFontSize, GetLifeTime, GetPos, GetString, RenderComplexMessage
Inherited Functions from UnrealGame.TimerMessage
ClientReceive, GetString


Variables Detail

LetItRideString Source code

var localized string LetItRideString;


Functions Detail

ClientReceive Source code

static function ClientReceive ( PlayerController P, optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )

GetFontSize Source code

static function int GetFontSize ( int Switch, PlayerReplicationInfo RelatedPRI1, PlayerReplicationInfo RelatedPRI2, PlayerReplicationInfo LocalPlayer) )

GetLifeTime Source code

static function float GetLifeTime ( int Switch) )

GetPos Source code

static function GetPos ( int Switch, out EDrawPivot OutDrawPivot, out EStackMode OutStackMode, out float OutPosX, out float OutPosY) )

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
}

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Creation time: Fri 13-10-2023 03:18:49.628 - Created with UnCodeX