Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.Ammo | +-- KFMod.KFAmmoPickup | +-- FrightScript.KF_Slot_AmmoPickup
Variables Summary | |
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KF_Slot_AmmoPickup | |
byte | AmmoMultiplier |
Inherited Variables from KFMod.KFAmmoPickup |
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bShowPickup, bSleeping, KFPickupImage, OtherPlayer |
Inherited Variables from Engine.Ammo |
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AmmoAmount |
Functions Summary | ||
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![]() | PostBeginPlay () | |
![]() | Touch (Actor Other)) Pickup |
Inherited Functions from KFMod.KFAmmoPickup |
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BeginState, BotDesireability, EndState, GetNumPlayers, Landed, PostBeginPlay, ReadyToPickup, Reset, StartSleeping, Touch |
Inherited Functions from Engine.Ammo |
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BotDesireability, DetourWeight, SpawnCopy, UpdateHUD |
States Summary |
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Pickup Source code |
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auto state Pickup |
Touch |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { AmmoMultiplier=1 RespawnTime=0.000000 } |
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