| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Engine.Ammo
|
+-- KFMod.KFAmmoPickup
|
+-- FrightScript.KF_Slot_AmmoPickup
| Variables Summary | |
|---|---|
| KF_Slot_AmmoPickup | |
| byte | AmmoMultiplier |
| Inherited Variables from KFMod.KFAmmoPickup |
|---|
| bShowPickup, bSleeping, KFPickupImage, OtherPlayer |
| Inherited Variables from Engine.Ammo |
|---|
| AmmoAmount |
| Functions Summary | ||
|---|---|---|
![]() | PostBeginPlay () | |
![]() | Touch (Actor Other)) Pickup | |
| Inherited Functions from KFMod.KFAmmoPickup |
|---|
| BeginState, BotDesireability, EndState, GetNumPlayers, Landed, PostBeginPlay, ReadyToPickup, Reset, StartSleeping, Touch |
| Inherited Functions from Engine.Ammo |
|---|
| BotDesireability, DetourWeight, SpawnCopy, UpdateHUD |
| States Summary |
|---|
| Pickup Source code |
|---|
|
auto state Pickup |
| Touch |
| Variables Detail |
|---|
| Functions Detail |
|---|
PostBeginPlay Source code
Touch Pickup Source code| Defaultproperties |
|---|
defaultproperties
{
AmmoMultiplier=1
RespawnTime=0.000000
}
|
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