| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- XInterface.GUI
|
+-- XInterface.GUIComponent
|
+-- XInterface.GUIMultiComponent
|
+-- XInterface.GUIPage
|
+-- XInterface.UT2K4GUIPage
|
+-- GUI2K4.PopupPageBase
|
+-- GUI2K4.FloatingWindow
|
+-- GUI2K4.LockedFloatingWindow
|
+-- GUI2K4.KeyBindMenu
|
+-- GUI2K4.SpeechBinder
|
+-- ROInterface.ROSpeechBinder
| Variables Summary | |
|---|---|
| class<ROVoicePack> | ROVoiceClass |
| ROSpeechBinder | |
| Texture | mytexture |
| Inherited Variables from GUI2K4.SpeechBinder |
|---|
| bNoMatureLanguage, tp_Player, VoiceClass, VoiceType |
| Inherited Variables from GUI2K4.KeyBindMenu |
|---|
| ActionText, AllKeys[255], Bindings, bPendingRawInput, ClearCaption, CloseCaption, Headings[3], i_Bk, lb_Binds, li_Binds, l_Hint, NewIndex, NewSubIndex, PageCaption, ResetCaption, SectionLabelMargin, SectionStyle, SectionStyleName, SelStyle, SpeechLabel |
| Structures Summary |
|---|
| Inherited Structures from GUI2K4.KeyBindMenu |
|---|
| InputKeyInfo, KeyBinding |
| Functions Summary | ||
|---|---|---|
![]() | InitComponent (GUIController InController, GUIComponent InOwner )) | |
![]() | LoadCommands ())) | |
![]() | ResetVoiceClass ())) | |
![]() | bool | SystemMenuPreDraw (canvas Canvas)) |
| Inherited Functions from GUI2K4.SpeechBinder |
|---|
| InitComponent, LoadCommands, ResetVoiceClass, VoiceChanged |
| Variables Detail |
|---|
| Functions Detail |
|---|
InitComponent Source code
LoadCommands Source code
ResetVoiceClass Source code
SystemMenuPreDraw Source code| Defaultproperties |
|---|
defaultproperties
{
MyTexture=Texture'InterfaceArt_tex.Menu.button_normal'
Begin Object Class=GUIImage Name=BindBk
Image=Texture'InterfaceArt_tex.Menu.button_normal'
ImageStyle=ISTY_Stretched
WinTop=0.057552
WinLeft=0.031397
WinWidth=0.937207
WinHeight=0.808281
bBoundToParent=True
bScaleToParent=True
End Object
i_bk=GUIImage'ROInterface.ROSpeechBinder.BindBk'
Begin Object Class=FloatingImage Name=FloatingFrameBackground
Image=Texture'InterfaceArt_tex.Menu.button_normal'
DropShadow=None
ImageStyle=ISTY_Stretched
ImageRenderStyle=MSTY_Normal
WinTop=0.020000
WinLeft=0.000000
WinWidth=1.000000
WinHeight=0.980000
RenderWeight=0.000003
End Object
i_FrameBG=FloatingImage'ROInterface.ROSpeechBinder.FloatingFrameBackground'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||