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ROEngine.VehicleAvoidArea

Extends
AvoidMarker

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Triggers
      |   
      +-- Engine.AvoidMarker
         |   
         +-- ROEngine.VehicleAvoidArea

Variables Summary
ROVehicleVehicle
Inherited Variables from Engine.AvoidMarker
TeamNum

Functions Summary
function InitFor (ROVehicle V))
functionbool RelevantTo (Pawn P))
function StartleBots ()))
function Touch (actor Other ))
Inherited Functions from Engine.AvoidMarker
RelevantTo, StartleBots, Touch

States Summary
BigMeanAndScary Source code
state BigMeanAndScary


Variables Detail

Vehicle Source code

var ROVehicle Vehicle;


Functions Detail

InitFor Source code

function InitFor ( ROVehicle V) )

RelevantTo Source code

function bool RelevantTo ( Pawn P) )

StartleBots Source code

function StartleBots ( ) )

Touch Source code

function Touch ( actor Other ) )


Defaultproperties

defaultproperties
{
     CollisionRadius=1000.000000
     bBlockZeroExtentTraces=False
     bBlockNonZeroExtentTraces=False
     bBlockHitPointTraces=False
}

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Creation time: Fri 13-10-2023 03:18:56.945 - Created with UnCodeX