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ROEngine.ROSatchelDamType

Extends
ROWeaponDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- ROEngine.ROWeaponDamageType
            |   
            +-- ROEngine.ROSatchelDamType

Variables Summary
Inherited Variables from ROEngine.ROWeaponDamageType
APCDamageModifier, bCauseViewJarring, HUDIcon, TankDamageModifier, TreadDamageModifier, VehicleDamageModifier
Inherited Variables from UnrealGame.WeaponDamageType
WeaponClass

Functions Summary
Inherited Functions from UnrealGame.WeaponDamageType
GetWeaponClass


Defaultproperties

defaultproperties
{
     HUDIcon=Texture'InterfaceArt_tex.deathicons.satchel'
     TankDamageModifier=1.000000
     APCDamageModifier=1.000000
     VehicleDamageModifier=1.000000
     TreadDamageModifier=1.000000
     DeathString="%o was blown up by %k's satchel charge."
     FemaleSuicide="%o was careless with her own satchel charge."
     MaleSuicide="%o was careless with his own satchel charge."
     bArmorStops=False
     bLocationalHit=False
     bDetonatesGoop=True
     bDelayedDamage=True
     bExtraMomentumZ=True
     GibModifier=4.000000
     DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay'
     DeathOverlayTime=999.000000
     KDamageImpulse=5000.000000
     KDeathVel=300.000000
     KDeathUpKick=75.000000
     KDeadLinZVelScale=0.001500
     KDeadAngVelScale=0.001500
     HumanObliterationThreshhold=400
}

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Creation time: Fri 13-10-2023 03:18:52.151 - Created with UnCodeX