Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- ROEngine.ROWeaponDamageType | +-- ROEngine.ROSatchelDamType
Variables Summary |
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Inherited Variables from ROEngine.ROWeaponDamageType |
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APCDamageModifier, bCauseViewJarring, HUDIcon, TankDamageModifier, TreadDamageModifier, VehicleDamageModifier |
Inherited Variables from UnrealGame.WeaponDamageType |
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WeaponClass |
Functions Summary |
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Inherited Functions from UnrealGame.WeaponDamageType |
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GetWeaponClass |
Defaultproperties |
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defaultproperties { HUDIcon=Texture'InterfaceArt_tex.deathicons.satchel' TankDamageModifier=1.000000 APCDamageModifier=1.000000 VehicleDamageModifier=1.000000 TreadDamageModifier=1.000000 DeathString="%o was blown up by %k's satchel charge." FemaleSuicide="%o was careless with her own satchel charge." MaleSuicide="%o was careless with his own satchel charge." bArmorStops=False bLocationalHit=False bDetonatesGoop=True bDelayedDamage=True bExtraMomentumZ=True GibModifier=4.000000 DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay' DeathOverlayTime=999.000000 KDamageImpulse=5000.000000 KDeathVel=300.000000 KDeathUpKick=75.000000 KDeadLinZVelScale=0.001500 KDeadAngVelScale=0.001500 HumanObliterationThreshhold=400 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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