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Core.Object | +-- Engine.Actor | +-- Engine.Info | +-- Engine.ReplicationInfo | +-- Engine.PlayerReplicationInfo | +-- UnrealGame.TeamPlayerReplicationInfo | +-- XGame.xPlayerReplicationInfo | +-- ROEngine.ROPlayerReplicationInfo
Variables Summary | |
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int | FFDamage |
RORoleInfo | RoleInfo |
Inherited Variables from XGame.xPlayerReplicationInfo |
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bForceNoPlayerLights, bNoTeamSkins, Rec |
Inherited Variables from UnrealGame.TeamPlayerReplicationInfo |
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bFirstBlood, bHolding, combocount, Combos[5], FlagReturns, FlagTouches, flakcount, headcount, LocalStatsScreenClass, MultiKills[7], ranovercount, Spree[6], Squad, Suicides, VehicleStatsArray, WeaponStatsArray |
Structures Summary |
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Inherited Structures from UnrealGame.TeamPlayerReplicationInfo |
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VehicleStats, WeaponStats |
Functions Summary | ||
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![]() | Material | getRolePortrait ())) |
![]() | Reset ())) |
Inherited Functions from XGame.xPlayerReplicationInfo |
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GetPortrait, SetCharacterName, UpdateCharacter, UpdatePrecacheMaterials |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { bForceNoPlayerLights=True bNoTeamSkins=True } |
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