defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
CoordinateSystem=PTCS_Relative
MaxParticles=3
StartLocationOffset=(X=14.000000)
StartLocationRange=(X=(Max=2.000000))
UseRotationFrom=PTRS_Normal
SpinsPerSecondRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=-0.500000,Max=0.500000),Z=(Min=-0.500000,Max=0.500000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.750000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.250000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.Weapons.muzzle_4frame3rd'
TextureUSubdivisions=2
TextureVSubdivisions=2
SubdivisionScale(0)=0.500000
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=2.000000,Max=20.000000))
End Object
Emitters(0)=SpriteEmitter'ROEffects.MuzzleFlash3rdNagant_simple.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
BlendBetweenSubdivisions=True
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
CoordinateSystem=PTCS_Relative
MaxParticles=3
StartLocationOffset=(X=5.000000)
StartLocationRange=(X=(Max=5.000000))
UseRotationFrom=PTRS_Normal
SpinsPerSecondRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=-0.500000,Max=0.500000),Z=(Min=-0.500000,Max=0.500000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=0.500000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=1.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.500000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.Weapons.muzzle_4frame3rd'
TextureUSubdivisions=2
TextureVSubdivisions=2
SubdivisionScale(0)=0.500000
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=10.000000,Max=20.000000))
End Object
Emitters(1)=SpriteEmitter'ROEffects.MuzzleFlash3rdNagant_simple.SpriteEmitter1'
Begin Object Class=SpriteEmitter Name=SpriteEmitter2
FadeIn=True
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
CoordinateSystem=PTCS_Relative
MaxParticles=3
StartLocationOffset=(X=18.000000)
StartLocationRange=(X=(Max=1.000000))
UseRotationFrom=PTRS_Normal
SpinsPerSecondRange=(X=(Min=-0.500000,Max=0.500000),Y=(Min=-0.500000,Max=0.500000),Z=(Min=-0.500000,Max=0.500000))
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=0.250000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=0.500000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=0.250000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000))
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.Weapons.muzzle_4frame3rd'
TextureUSubdivisions=2
TextureVSubdivisions=2
SubdivisionScale(0)=0.500000
LifetimeRange=(Min=0.200000,Max=0.200000)
StartVelocityRange=(X=(Min=10.000000,Max=20.000000))
End Object
Emitters(2)=SpriteEmitter'ROEffects.MuzzleFlash3rdNagant_simple.SpriteEmitter2'
Begin Object Class=SpriteEmitter Name=SpriteEmitter3
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.300000
MaxParticles=1
StartSizeRange=(X=(Min=65.000000,Max=65.000000))
Texture=Texture'Effects_Tex.BulletHits.glowfinal'
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(3)=SpriteEmitter'ROEffects.MuzzleFlash3rdNagant_simple.SpriteEmitter3'
}
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