defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter0
FadeOut=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
UseRandomSubdivision=True
CoordinateSystem=PTCS_Relative
StartLocationShape=PTLS_Sphere
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=15.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=10.000000,Max=10.000000),Y=(Min=10.000000,Max=10.000000),Z=(Min=10.000000,Max=10.000000))
DrawStyle=PTDS_Brighten
Texture=Texture'Effects_Tex.Weapons.PTRDmuzzle_2frame'
TextureUSubdivisions=1
TextureVSubdivisions=2
LifetimeRange=(Min=0.100000,Max=0.100000)
End Object
Emitters(0)=SpriteEmitter'ROEffects.MuzzleFlash1stPTRD.SpriteEmitter0'
Begin Object Class=SpriteEmitter Name=SpriteEmitter1
FadeOut=True
RespawnDeadParticles=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.100000
MaxParticles=1
StartSizeRange=(X=(Min=65.000000,Max=65.000000))
Texture=Texture'Effects_Tex.Smoke.MuzzleCorona1stP'
LifetimeRange=(Min=0.350000,Max=0.350000)
End Object
Emitters(1)=SpriteEmitter'ROEffects.MuzzleFlash1stPTRD.SpriteEmitter1'
}
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