defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter240
RespawnDeadParticles=False
SpinParticles=True
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
AutomaticInitialSpawning=False
ColorScale(0)=(Color=(B=255,G=255,R=255,A=255))
ColorScale(1)=(RelativeTime=1.000000,Color=(B=255,G=255,R=255,A=255))
Opacity=0.500000
CoordinateSystem=PTCS_Relative
UseRotationFrom=PTRS_Actor
StartSpinRange=(X=(Min=-1.000000,Max=1.000000),Y=(Min=-1.000000,Max=1.000000),Z=(Min=-1.000000,Max=1.000000))
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=0.500000,RelativeSize=3.000000)
SizeScale(2)=(RelativeTime=1.000000,RelativeSize=1.000000)
StartSizeRange=(X=(Min=10.000000,Max=12.000000))
DrawStyle=PTDS_AlphaBlend
Texture=Texture'Effects_Tex.explosions.DSmoke_2'
LifetimeRange=(Min=0.100000,Max=0.100000)
End Object
Emitters(0)=SpriteEmitter'ROEffects.MuzzleFlash1stNailGun.SpriteEmitter240'
}
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