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Core.Object | +-- Engine.Actor | +-- Engine.Projector | +-- ROEffects.ProjectedDecal | +-- ROEffects.BlastMark | +-- ROEffects.ArtilleryMarkDirt | +-- ROEffects.ArtilleryMarkSnow
Defaultproperties |
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defaultproperties { ProjTexture=Texture'Effects_Tex.explosions.artillerymark_snow' } |
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