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ROEffects.ArtilleryMarkSnow


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//=============================================================================
// ArtilleryMarkSnow
//=============================================================================
// A blast texture for artillery that exploded on snow
//=============================================================================
// Red Orchestra Source
// Copyright (C) 2003 John "Ramm-Jaeger" Gibson
//=============================================================================

class ArtilleryMarkSnow extends ArtilleryMarkDirt;

//=============================================================================
// defaultproperties
//=============================================================================

defaultproperties
{
     ProjTexture=Texture'Effects_Tex.explosions.artillerymark_snow'
}

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Class file time: Fri 13-10-2023 03:17:28.000 - Creation time: Fri 13-10-2023 03:19:00.053 - Created with UnCodeX