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Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- KFStoryGame.KF_StoryInventoryPickup | +-- KFStoryGame.Pickup_PatriarchEyeBall
Variables Summary |
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Functions Summary |
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Inherited Functions from KFStoryGame.KF_StoryInventoryPickup |
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AnnounceDropped, AnnouncePickup, BroadCastPickupEvent, GetLocalString, InitDroppedPickupFor, IsHoldingTooManyCopies, Landed, RenderOverlays, SpawnCopy, Timer, Touch, UsedBy, ValidTouch |
Defaultproperties |
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defaultproperties { MaxHeldCopies=1 CarriedMaterial=Texture'KF_Swansong_Tex.Icons.Eyeball_Icon_64' GroundMaterial=ColorModifier'FrightYard_T.RemotePickupGroundIco_cm' bRender1PMesh=False bRenderIconThroughWalls=False DroppedSound=Sound'KFPawnDamageSound.MeleeDamageSounds.bathitflesh2' InventoryType=Class'KFStoryGame.Inv_PatriarchEyeball' StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.eyeball' bOrientOnSlope=True DrawScale=2.000000 PrePivot=(Z=11.500000) Skins(0)=Texture'kf_fx_trip_t.Gore.eyeball_diff' UV2Texture=FadeColor'PatchTex.Common.PickupOverlay' CollisionRadius=25.000000 CollisionHeight=25.000000 MessageClass=Class'KFStoryGame.Msg_EyeBallNotification' } |
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