| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- KFStoryGame.KF_StoryInventoryPickup
|
+-- KFStoryGame.Pickup_PatriarchEyeBall
| Variables Summary |
|---|
| Functions Summary |
|---|
| Inherited Functions from KFStoryGame.KF_StoryInventoryPickup |
|---|
| AnnounceDropped, AnnouncePickup, BroadCastPickupEvent, GetLocalString, InitDroppedPickupFor, IsHoldingTooManyCopies, Landed, RenderOverlays, SpawnCopy, Timer, Touch, UsedBy, ValidTouch |
| Defaultproperties |
|---|
defaultproperties
{
MaxHeldCopies=1
CarriedMaterial=Texture'KF_Swansong_Tex.Icons.Eyeball_Icon_64'
GroundMaterial=ColorModifier'FrightYard_T.RemotePickupGroundIco_cm'
bRender1PMesh=False
bRenderIconThroughWalls=False
DroppedSound=Sound'KFPawnDamageSound.MeleeDamageSounds.bathitflesh2'
InventoryType=Class'KFStoryGame.Inv_PatriarchEyeball'
StaticMesh=StaticMesh'kf_gore_trip_sm.gibbs.eyeball'
bOrientOnSlope=True
DrawScale=2.000000
PrePivot=(Z=11.500000)
Skins(0)=Texture'kf_fx_trip_t.Gore.eyeball_diff'
UV2Texture=FadeColor'PatchTex.Common.PickupOverlay'
CollisionRadius=25.000000
CollisionHeight=25.000000
MessageClass=Class'KFStoryGame.Msg_EyeBallNotification'
}
|
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