defaultproperties
{
Begin Object Class=SpriteEmitter Name=SpriteEmitter33
UseDirectionAs=PTDU_UpAndNormal
UseCollision=True
UseColorScale=True
FadeOut=True
FadeIn=True
RespawnDeadParticles=False
UseSizeScale=True
UseRegularSizeScale=False
UniformSize=True
ScaleSizeXByVelocity=True
AutomaticInitialSpawning=False
Acceleration=(Z=-210.000000)
DampingFactorRange=(X=(Min=0.500000,Max=0.500000),Y=(Min=0.500000,Max=0.500000),Z=(Min=0.500000,Max=0.500000))
ColorScale(0)=(Color=(B=255,G=255,R=187))
ColorScale(1)=(RelativeTime=0.214286,Color=(G=103,R=206,A=255))
ColorScale(2)=(RelativeTime=0.439286,Color=(B=100,G=177,R=255,A=255))
ColorScale(3)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
ColorScale(4)=(RelativeTime=1.000000,Color=(G=103,R=206,A=255))
ColorScale(5)=(RelativeTime=1.000000,Color=(R=128,A=255))
ColorScale(6)=(RelativeTime=1.000000)
ColorScale(7)=(RelativeTime=1.000000)
FadeOutStartTime=0.336000
FadeInEndTime=0.064000
MaxParticles=100
SizeScale(0)=(RelativeSize=1.000000)
SizeScale(1)=(RelativeTime=1.000000,RelativeSize=0.250000)
StartSizeRange=(X=(Min=3.000000,Max=10.000000),Y=(Min=5000.000000,Max=5000.000000),Z=(Min=5000.000000,Max=5000.000000))
ScaleSizeByVelocityMultiplier=(X=0.010000,Y=0.010000)
InitialParticlesPerSecond=5000.000000
Texture=Texture'KFX.KFSparkHead'
LifetimeRange=(Min=1.500000,Max=1.500000)
StartVelocityRange=(X=(Min=-200.000000,Max=200.000000),Y=(Min=-200.000000,Max=200.000000),Z=(Min=-200.000000,Max=200.000000))
End Object
Emitters(0)=SpriteEmitter'KFStoryGame.Emitter_BreakerExplosion.SpriteEmitter33'
}
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