Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- Old2K4.SniperZoom | +-- KFMod.KFzoom | +-- KFMod.WinchesterAltFire
Functions Summary |
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Inherited Functions from KFMod.KFzoom |
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AllowFire, ModeDoFire, PlayFireEnd |
Defaultproperties |
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defaultproperties { bAttachSmokeEmitter=True TransientSoundVolume=1.800000 FireLoopAnim= FireEndAnim= FireSound=Sound'KFPlayerSound.getweaponout' FireForce="ShockRifleFire" aimerror=0.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |