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Core.Object | +-- Engine.Actor | +-- Engine.Inventory | +-- Engine.Weapon | +-- ROEngine.BaseKFWeapon | +-- KFMod.KFWeapon | +-- KFMod.KFMeleeGun | +-- KFMod.Welder
KF_PawnWelder
Variables Summary | |
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float | AmmoRegenCount |
Color | BackColor |
bool | bJustStarted |
bool | bNoTarget |
int | FireModeArray |
float | LastWeldingMessageTime |
color | NameColor |
Font | NameFont |
float | ScreenWeldPercent |
ScriptedTexture | ScriptedScreen |
Material | ScriptedScreenBack |
Shader | ShadedScreen |
font | SmallNameFont |
float | WeldingMessageDelay |
Welder | |
float | AmmoRegenRate |
Inherited Variables from KFMod.KFMeleeGun |
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bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange |
Enumerations Summary |
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Inherited Enumerations from KFMod.KFWeapon |
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EClientGrenadeState, KFScopeDetailSettings |
Functions Summary | ||
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![]() | byte | BestMode ())) |
![]() | float | ChargeBar ())) |
![]() | Destroyed ())) | |
![]() | InitMaterials ())) | |
![]() | PostBeginPlay ())) | |
![]() | PreTravelCleanUp ())) | |
![]() | float | RateSelf ())) |
![]() | RenderTexture (ScriptedTexture Tex)) | |
![]() | Tick (float dt)) |
Inherited Functions from KFMod.KFMeleeGun |
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BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { AmmoRegenRate=40.000000 ScriptedScreenBack=FinalBlend'KillingFloorWeapons.Welder.WelderWindowFinal' NameFont=Font'ROFonts.ROBtsrmVr24' SmallNameFont=Font'ROFonts.ROBtsrmVr12' BackColor=(B=128,G=128,R=128,A=255) WeldingMessageDelay=10.000000 weaponRange=90.000000 HudImage=Texture'KillingFloorHUD.WeaponSelect.welder_unselected' SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.Welder' Weight=0.000000 bKFNeverThrow=True bAmmoHUDAsBar=True bConsumesPhysicalAmmo=False StandardDisplayFOV=75.000000 SleeveNum=2 FireModeClass(0)=Class'KFMod.WeldFire' FireModeClass(1)=Class'KFMod.UnWeldFire' AIRating=-2.000000 bMeleeWeapon=False bShowChargingBar=True EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000) DisplayFOV=75.000000 Priority=5 InventoryGroup=5 GroupOffset=1 PickupClass=Class'KFMod.WelderPickup' BobDamping=6.000000 AttachmentClass=Class'KFMod.WelderAttachment' IconCoords=(X1=169,Y1=39,X2=241,Y2=77) ItemName="Welder" Mesh=SkeletalMesh'KF_Weapons_Trip.Welder_Trip' Skins(0)=Combiner'KF_Weapons_Trip_T.equipment.welder_cmb' Skins(1)=Shader'KillingFloorWeapons.Welder.FlameShader' AmbientGlow=2 } |
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