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KFMod.SyringeAmmo

Extends
Ammunition

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Ammunition
         |   
         +-- KFMod.SyringeAmmo

Variables Summary
Inherited Variables from Engine.Ammunition
AmmoAmount, bInstantHit, bLeadTarget, bRecommendSplashDamage, bSplashDamage, bTossed, bTryHeadShot, bTrySplash, FireSound, IconFlashMaterial, InitialAmount, MaxAmmo, MaxRange, MyDamageType, PickupAmmo, ProjectileClass, RefireRate, WarnTargetPct
Inherited Variables from Engine.Inventory
AttachmentClass, bDisplayableInv, bDrawingFirstPerson, BobDamping, bTossedOut, Charge, GroupOffset, IconCoords, IconMaterial, InventoryGroup, ItemName, PickupClass, PlayerViewOffset, PlayerViewPivot, ThirdPersonActor

Functions Summary
Inherited Functions from Engine.Ammunition
AddAmmo, CheckOutOfAmmo, DisplayDebug, HandlePickupQuery, HasAmmo, UseAmmo
Inherited Functions from Engine.Inventory
AttachToPawn, AttachToPawnHidden, Destroyed, DetachFromPawn, DropFrom, GetHumanReadableName, GetMovementModifierFor, GiveTo, HandlePickupQuery, IsThrowable, NextWeapon, OwnerEvent, PickupFunction, PrevWeapon, PrioritizeArmor, RecommendWeapon, RenderOverlays, SelectNext, SetOwnerDisplay, StaticItemName, TravelPostAccept, TravelPreAccept, updaterelative, Use, WeaponChange


Defaultproperties

defaultproperties
{
     MaxAmmo=500
     InitialAmount=500
     PickupClass=Class'KFMod.CrossbowAmmoPickup'
     IconCoords=(X1=4,Y1=350,X2=110,Y2=395)
     ItemName="Med-Syringe drugs"
}

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Creation time: Fri 13-10-2023 03:18:55.102 - Created with UnCodeX