Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |
Core.Object | +-- Engine.Actor | +-- Engine.Pickup | +-- Engine.WeaponPickup | +-- KFMod.KFWeaponPickup | +-- KFMod.SeekerSixPickup
Variables Summary |
---|
Inherited Variables from Engine.WeaponPickup |
---|
AmmoAmount[2], bThrown, bWeaponStay |
Functions Summary |
---|
Inherited Functions from KFMod.KFWeaponPickup |
---|
BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch |
Inherited Functions from Engine.WeaponPickup |
---|
AllowRepeatPickup, BotDesireability, DetourWeight, GetRespawnTime, InitDroppedPickupFor, PostBeginPlay, Reset, SetWeaponStay, StartSleeping, UpdateHUD, ValidTouch |
Defaultproperties |
---|
defaultproperties { Weight=7.000000 cost=2250 AmmoCost=15 BuyClipSize=6 PowerValue=90 SpeedValue=65 RangeValue=95 Description="An advanced Horzine mini missile launcher. Fire one, or all six, lock on and let 'em rip!" ItemName="SeekerSix Rocket Launcher" ItemShortName="SeekerSix" AmmoItemName="SeekerSix Rockets" CorrespondingPerkIndex=6 EquipmentCategoryID=3 MaxDesireability=0.790000 InventoryType=Class'KFMod.SeekerSixRocketLauncher' PickupMessage="You got the SeekerSix Mini Rocket Launcher." PickupSound=Sound'KF_FY_SeekerSixSND.foley.WEP_SeekerSix_Foley_Pickup' PickupForce="AssaultRiflePickup" StaticMesh=StaticMesh'KF_IJC_Halloween_Weps2.SeekerSix_Pickup' DrawScale=0.900000 CollisionRadius=25.000000 CollisionHeight=10.000000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
previous class next class | frames no frames |