| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pickup
|
+-- Engine.WeaponPickup
|
+-- KFMod.KFWeaponPickup
|
+-- KFMod.SeekerSixPickup
| Variables Summary |
|---|
| Inherited Variables from Engine.WeaponPickup |
|---|
| AmmoAmount[2], bThrown, bWeaponStay |
| Functions Summary |
|---|
| Inherited Functions from KFMod.KFWeaponPickup |
|---|
| BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch |
| Inherited Functions from Engine.WeaponPickup |
|---|
| AllowRepeatPickup, BotDesireability, DetourWeight, GetRespawnTime, InitDroppedPickupFor, PostBeginPlay, Reset, SetWeaponStay, StartSleeping, UpdateHUD, ValidTouch |
| Defaultproperties |
|---|
defaultproperties
{
Weight=7.000000
cost=2250
AmmoCost=15
BuyClipSize=6
PowerValue=90
SpeedValue=65
RangeValue=95
Description="An advanced Horzine mini missile launcher. Fire one, or all six, lock on and let 'em rip!"
ItemName="SeekerSix Rocket Launcher"
ItemShortName="SeekerSix"
AmmoItemName="SeekerSix Rockets"
CorrespondingPerkIndex=6
EquipmentCategoryID=3
MaxDesireability=0.790000
InventoryType=Class'KFMod.SeekerSixRocketLauncher'
PickupMessage="You got the SeekerSix Mini Rocket Launcher."
PickupSound=Sound'KF_FY_SeekerSixSND.foley.WEP_SeekerSix_Foley_Pickup'
PickupForce="AssaultRiflePickup"
StaticMesh=StaticMesh'KF_IJC_Halloween_Weps2.SeekerSix_Pickup'
DrawScale=0.900000
CollisionRadius=25.000000
CollisionHeight=10.000000
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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