Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- ROEngine.BaseProjectileFire | +-- KFMod.KFShotgunFire | +-- KFMod.SeekerSixFire | +-- KFMod.SeekerSixMultiFire
Variables Summary | |
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byte | FlockIndex |
int | MaxLoad |
Functions Summary | ||
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![]() | bool | AllowFire ())) |
![]() | DoFireEffect ())) | |
![]() | ModeDoFire ())) |
Inherited Functions from KFMod.SeekerSixFire |
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AllowFire, MaxRange, SpawnProjectile |
Inherited Functions from KFMod.KFShotgunFire |
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AccuracyUpdate, AllowFire, DoFireEffect, GetFireSpeed, HandleRecoil, InitEffects, MaxRange, ModeDoFire, PlayFiring, PostBeginPlay, PreloadAssets, UnloadAssets |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { MaxLoad=6 FireSoundRef="KF_FY_SeekerSixSND.Fire.WEP_Seeker_Fire_All_M" StereoFireSoundRef="KF_FY_SeekerSixSND.Fire.WEP_Seeker_Fire_All_S" AmmoPerFire=6 FlashEmitterClass=Class'KFMod.SeekerSixSecondaryMuzzleFlash1P' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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