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KFMod.SeekerSixMultiFire

Extends
SeekerSixFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- ROEngine.BaseProjectileFire
      |   
      +-- KFMod.KFShotgunFire
         |   
         +-- KFMod.SeekerSixFire
            |   
            +-- KFMod.SeekerSixMultiFire

Variables Summary
byteFlockIndex
intMaxLoad
Inherited Variables from KFMod.KFShotgunFire
bFiringDoesntAffectMovement, bRandomPitchFireSound, CrouchedAccuracyBonus, EffectiveRange, EmptyAnim, EmptyAnimRate, FireAimedAnim, FireLoopAimedAnim, FireSoundRef, KFWeap, KickMomentum, LastClickTime, LowGravKickMomentumScale, MaxAccuracyBonus, maxHorizontalRecoilAngle, maxVerticalRecoilAngle, NoAmmoSoundRef, RandomPitchAdjustAmt, RecoilRate, StereoFireSound, StereoFireSoundRef

Functions Summary
functionbool AllowFire ()))
function DoFireEffect ()))
event ModeDoFire ()))
Inherited Functions from KFMod.SeekerSixFire
AllowFire, MaxRange, SpawnProjectile
Inherited Functions from KFMod.KFShotgunFire
AccuracyUpdate, AllowFire, DoFireEffect, GetFireSpeed, HandleRecoil, InitEffects, MaxRange, ModeDoFire, PlayFiring, PostBeginPlay, PreloadAssets, UnloadAssets


Variables Detail

FlockIndex Source code

var byte FlockIndex;

MaxLoad Source code

var int MaxLoad;


Functions Detail

AllowFire Source code

simulated function bool AllowFire ( ) )

DoFireEffect Source code

function DoFireEffect ( ) )

ModeDoFire Source code

event ModeDoFire ( ) )


Defaultproperties

defaultproperties
{
     MaxLoad=6
     FireSoundRef="KF_FY_SeekerSixSND.Fire.WEP_Seeker_Fire_All_M"
     StereoFireSoundRef="KF_FY_SeekerSixSND.Fire.WEP_Seeker_Fire_All_S"
     AmmoPerFire=6
     FlashEmitterClass=Class'KFMod.SeekerSixSecondaryMuzzleFlash1P'
}

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Creation time: Fri 13-10-2023 03:18:53.174 - Created with UnCodeX