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KFMod.NeonKSGFire

Extends
KSGFire

Core.Object
|   
+-- Engine.WeaponFire
   |   
   +-- ROEngine.BaseProjectileFire
      |   
      +-- KFMod.KFShotgunFire
         |   
         +-- KFMod.KSGFire
            |   
            +-- KFMod.NeonKSGFire

Variables Summary
Inherited Variables from KFMod.KSGFire
ShellEjectBoneName, ShellEjectClass, ShellEjectEmitter
Inherited Variables from KFMod.KFShotgunFire
bFiringDoesntAffectMovement, bRandomPitchFireSound, CrouchedAccuracyBonus, EffectiveRange, EmptyAnim, EmptyAnimRate, FireAimedAnim, FireLoopAimedAnim, FireSoundRef, KFWeap, KickMomentum, LastClickTime, LowGravKickMomentumScale, MaxAccuracyBonus, maxHorizontalRecoilAngle, maxVerticalRecoilAngle, NoAmmoSoundRef, RandomPitchAdjustAmt, RecoilRate, StereoFireSound, StereoFireSoundRef

Functions Summary
Inherited Functions from KFMod.KSGFire
AllowFire, DestroyEffects, DrawMuzzleFlash, FlashMuzzleFlash, InitEffects, ModeDoFire
Inherited Functions from KFMod.KFShotgunFire
AccuracyUpdate, AllowFire, DoFireEffect, GetFireSpeed, HandleRecoil, InitEffects, MaxRange, ModeDoFire, PlayFiring, PostBeginPlay, PreloadAssets, UnloadAssets


Defaultproperties

defaultproperties
{
     AmmoClass=Class'KFMod.NeonKSGAmmo'
}

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Creation time: Fri 13-10-2023 03:18:50.135 - Created with UnCodeX