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Core.Object | +-- Engine.Actor | +-- Engine.InventoryAttachment | +-- Engine.WeaponAttachment | +-- ROEngine.BaseKFWeaponAttachment | +-- KFMod.KFWeaponAttachment | +-- KFMod.NailGunAttachment
Variables Summary | |
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bool | bBeamEnabled |
Actor | TacShine |
Effects | TacShineCorona |
Inherited Variables from ROEngine.BaseKFWeaponAttachment |
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bAltRapidFire, bHeavy, bRapidFire, LitWeapon, mHitActor, mHitNormal, WeaponAmbientScale |
Functions Summary | ||
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![]() | Destroyed ())) | |
![]() | TacBeamGone ())) | |
![]() | ThirdPersonEffects ())) | |
![]() | UpdateTacBeam (float Dist )) |
Inherited Functions from KFMod.KFWeaponAttachment |
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Destroyed, DoFlashEmitter, GetTracerStart, PostNetBeginPlay, PostNetReceive, PreloadAssets, SpawnTracer, TacBeamGone, ThirdPersonEffects, UnloadAssets, UpdateHit, UpdateTacBeam, WeaponLight |
Inherited Functions from ROEngine.BaseKFWeaponAttachment |
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GetHitInfo, GetTipLocation, Hide, InitFor, PostNetBeginPlay, ThirdPersonEffects, Timer, WeaponLight |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdNailGun' TurnLeftAnim="TurnL_Bullpup" TurnRightAnim="TurnR_Bullpup" WalkAnims(0)="WalkF_Bullpup" WalkAnims(1)="WalkB_Bullpup" WalkAnims(2)="WalkL_Bullpup" WalkAnims(3)="WalkR_Bullpup" CrouchTurnRightAnim="CH_TurnR_Bullpup" CrouchTurnLeftAnim="CH_TurnL_Bullpup" MeshRef="KF_Weapons3rd5_Trip.Vlad9000_3rd" } |
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