| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
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+-- KFMod.KFMeleeGun
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+-- KFMod.Machete
| Variables Summary |
|---|
| Inherited Variables from KFMod.KFMeleeGun |
|---|
| bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange |
| Enumerations Summary |
|---|
| Inherited Enumerations from KFMod.KFWeapon |
|---|
| EClientGrenadeState, KFScopeDetailSettings |
| Functions Summary |
|---|
| Inherited Functions from KFMod.KFMeleeGun |
|---|
| BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets |
| Defaultproperties |
|---|
defaultproperties
{
weaponRange=80.000000
ChopSlowRate=0.350000
BloodyMaterial=Combiner'KF_Weapons_Trip_T.melee.machete_bloody_cmb'
BloodSkinSwitchArray=0
bSpeedMeUp=True
HudImage=Texture'KillingFloorHUD.WeaponSelect.machette_unselected'
SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.machette'
Weight=1.000000
StandardDisplayFOV=70.000000
TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Machete'
FireModeClass(0)=Class'KFMod.MacheteFire'
FireModeClass(1)=Class'KFMod.MacheteFireB'
SelectSound=SoundGroup'KF_MacheteSnd.Machete_Select'
AIRating=0.400000
CurrentRating=0.400000
Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs."
DisplayFOV=70.000000
Priority=50
GroupOffset=2
PickupClass=Class'KFMod.MachetePickup'
BobDamping=8.000000
AttachmentClass=Class'KFMod.MacheteAttachment'
IconCoords=(Y1=407,X2=118,Y2=442)
ItemName="Machete"
Mesh=SkeletalMesh'KF_Weapons_Trip.Machete_Trip'
Skins(0)=Combiner'KF_Weapons_Trip_T.melee.Machete_cmb'
Skins(1)=Combiner'KF_Weapons_Trip_T.hands.hands_1stP_military_cmb'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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