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//============================================================================= // Machete Inventory class //============================================================================= class Machete extends KFMeleeGun; defaultproperties { weaponRange=80.000000 ChopSlowRate=0.350000 BloodyMaterial=Combiner'KF_Weapons_Trip_T.melee.machete_bloody_cmb' BloodSkinSwitchArray=0 bSpeedMeUp=True HudImage=Texture'KillingFloorHUD.WeaponSelect.machette_unselected' SelectedHudImage=Texture'KillingFloorHUD.WeaponSelect.machette' Weight=1.000000 StandardDisplayFOV=70.000000 TraderInfoTexture=Texture'KillingFloorHUD.Trader_Weapon_Images.Trader_Machete' FireModeClass(0)=Class'KFMod.MacheteFire' FireModeClass(1)=Class'KFMod.MacheteFireB' SelectSound=SoundGroup'KF_MacheteSnd.Machete_Select' AIRating=0.400000 CurrentRating=0.400000 Description="A machete - commonly used for hacking through brush, or the limbs of ZEDs." DisplayFOV=70.000000 Priority=50 GroupOffset=2 PickupClass=Class'KFMod.MachetePickup' BobDamping=8.000000 AttachmentClass=Class'KFMod.MacheteAttachment' IconCoords=(Y1=407,X2=118,Y2=442) ItemName="Machete" Mesh=SkeletalMesh'KF_Weapons_Trip.Machete_Trip' Skins(0)=Combiner'KF_Weapons_Trip_T.melee.Machete_cmb' Skins(1)=Combiner'KF_Weapons_Trip_T.hands.hands_1stP_military_cmb' } |
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