defaultproperties
{
mMuzFlashClass=Class'ROEffects.MuzzleFlash3rdMP'
mTracerClass=Class'KFMod.KFNewTracer'
mShellCaseEmitterClass=Class'KFMod.KFShellSpewer'
ShellEjectBoneName="Shell_eject"
MovementAnims(0)="JogF_Mac10"
MovementAnims(1)="JogB_Mac10"
MovementAnims(2)="JogL_Mac10"
MovementAnims(3)="JogR_Mac10"
TurnLeftAnim="TurnL_Mac10"
TurnRightAnim="TurnR_Mac10"
CrouchAnims(0)="CHWalkF_Mac10"
CrouchAnims(1)="CHWalkB_Mac10"
CrouchAnims(2)="CHWalkL_Mac10"
CrouchAnims(3)="CHWalkR_Mac10"
WalkAnims(0)="WalkF_Mac10"
WalkAnims(1)="WalkB_Mac10"
WalkAnims(2)="WalkL_Mac10"
WalkAnims(3)="WalkR_Mac10"
CrouchTurnRightAnim="CH_TurnR_Mac10"
CrouchTurnLeftAnim="CH_TurnL_Mac10"
IdleCrouchAnim="CHIdle_Mac10"
IdleWeaponAnim="Idle_Mac10"
IdleRestAnim="Idle_Mac10"
IdleChatAnim="Idle_Mac10"
IdleHeavyAnim="Idle_Mac10"
IdleRifleAnim="Idle_Mac10"
FireAnims(0)="Fire_Mac10"
FireAnims(1)="Fire_Mac10"
FireAnims(2)="Fire_Mac10"
FireAnims(3)="Fire_Mac10"
FireAltAnims(0)="IS_Fire_Mac10"
FireAltAnims(1)="IS_Fire_Mac10"
FireAltAnims(2)="IS_Fire_Mac10"
FireAltAnims(3)="IS_Fire_Mac10"
FireCrouchAnims(0)="CHFire_Mac10"
FireCrouchAnims(1)="CHFire_Mac10"
FireCrouchAnims(2)="CHFire_Mac10"
FireCrouchAnims(3)="CHFire_Mac10"
FireCrouchAltAnims(0)="CHFire_Mac10"
FireCrouchAltAnims(1)="CHFire_Mac10"
FireCrouchAltAnims(2)="CHFire_Mac10"
FireCrouchAltAnims(3)="CHFire_Mac10"
HitAnims(0)="HitF_Mac10"
HitAnims(1)="HitB_Mac10"
HitAnims(2)="HitL_Mac10"
HitAnims(3)="HitR_Mac10"
PostFireBlendStandAnim="Blend_Mac10"
PostFireBlendCrouchAnim="CHBlend_Mac10"
MeshRef="KF_Weapons3rd2_Trip.mac10_3rd"
WeaponAmbientScale=2.000000
bRapidFire=True
bAltRapidFire=True
SplashEffect=Class'ROEffects.BulletSplashEmitter'
CullDistance=5000.000000
}
|