Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- ROEngine.BaseProjectileFire | +-- KFMod.KFShotgunFire | +-- KFMod.LAWFire | +-- KFMod.LAWFireDM
Variables Summary |
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Functions Summary |
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Inherited Functions from KFMod.LAWFire |
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AllowFire, PlayFiring, ServerPlayFiring |
Inherited Functions from KFMod.KFShotgunFire |
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AccuracyUpdate, AllowFire, DoFireEffect, GetFireSpeed, HandleRecoil, InitEffects, MaxRange, ModeDoFire, PlayFiring, PostBeginPlay, PreloadAssets, UnloadAssets |
Defaultproperties |
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defaultproperties { ProjectileClass=Class'KFMod.LAWProjDM' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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