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Core.Object | +-- Engine.Actor | +-- Engine.Triggers | +-- Engine.UseTrigger | +-- KFMod.KFUseTrigger
KFElevatorTrigger, KFUseTrigger_Story
Variables Summary | |
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array<KFDoorMover> | DoorOwners |
vector | InitRotation |
int | LastAttempt |
float | LastMessageTimer |
float | WeldStrength |
KFUseTrigger | |
bool | bAlwaysShowMessage |
bool | bDirectionalOpen |
float | CombatSealReduction |
string | LockedMessage |
sound | LockedSound |
float | MaxWeldStrength |
int | ReFireDelay |
string | UnLockedMessage |
sound | UnLockedSound |
string | WeldedShutMessage |
string | WeldedShutMessage2 |
Inherited Variables from Engine.UseTrigger |
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Message |
Functions Summary | ||
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![]() | AddDoor (KFDoorMover Other )) | |
![]() | AddWeld (float ExtraWeld, bool bZombieAttacking, Pawn WelderInst )) | |
![]() | DamageWeld (float WeldDamage, awn instigatedBy, Vector hitlocation, ector momentum, class<DamageType> damageType)) | |
![]() | PostBeginPlay ())) | |
![]() | bool | SelfTriggered ())) |
![]() | Touch (Actor Other )) | |
![]() | UnWeld (float DeWeldage, ool bZombieAttacking, Pawn WelderInst)) | |
![]() | UsedBy (Pawn user)) |
Inherited Functions from Engine.UseTrigger |
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SelfTriggered, Touch, UsedBy |
Variables Detail |
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Functions Detail |
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Defaultproperties |
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defaultproperties { ReFireDelay=2 MaxWeldStrength=400.000000 CombatSealReduction=0.500000 LockedMessage="This door is locked. Looks like it needs a key.." UnLockedMessage="Your Key unlocked the door." LockedSound=Sound'PatchSounds.LockedDoorSound' UnLockedSound=Sound'PatchSounds.DoorUnlockSound' bDirectional=True } |
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