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Core.Object
|
+-- Engine.Actor
|
+-- Engine.Triggers
|
+-- Engine.UseTrigger
|
+-- KFMod.KFUseTrigger
KFElevatorTrigger, KFUseTrigger_Story
| Variables Summary | |
|---|---|
| array<KFDoorMover> | DoorOwners |
| vector | InitRotation |
| int | LastAttempt |
| float | LastMessageTimer |
| float | WeldStrength |
| KFUseTrigger | |
| bool | bAlwaysShowMessage |
| bool | bDirectionalOpen |
| float | CombatSealReduction |
| string | LockedMessage |
| sound | LockedSound |
| float | MaxWeldStrength |
| int | ReFireDelay |
| string | UnLockedMessage |
| sound | UnLockedSound |
| string | WeldedShutMessage |
| string | WeldedShutMessage2 |
| Inherited Variables from Engine.UseTrigger |
|---|
| Message |
| Functions Summary | ||
|---|---|---|
![]() | AddDoor (KFDoorMover Other )) | |
![]() | AddWeld (float ExtraWeld, bool bZombieAttacking, Pawn WelderInst )) | |
![]() | DamageWeld (float WeldDamage, awn instigatedBy, Vector hitlocation, ector momentum, class<DamageType> damageType)) | |
![]() | PostBeginPlay ())) | |
![]() | bool | SelfTriggered ())) |
![]() | Touch (Actor Other )) | |
![]() | UnWeld (float DeWeldage, ool bZombieAttacking, Pawn WelderInst)) | |
![]() | UsedBy (Pawn user)) | |
| Inherited Functions from Engine.UseTrigger |
|---|
| SelfTriggered, Touch, UsedBy |
| Variables Detail |
|---|
| Functions Detail |
|---|
AddDoor Source code
AddWeld Source code
DamageWeld Source code
PostBeginPlay Source code
SelfTriggered Source code
Touch Source code
UnWeld Source code
UsedBy Source code| Defaultproperties |
|---|
defaultproperties
{
ReFireDelay=2
MaxWeldStrength=400.000000
CombatSealReduction=0.500000
LockedMessage="This door is locked. Looks like it needs a key.."
UnLockedMessage="Your Key unlocked the door."
LockedSound=Sound'PatchSounds.LockedDoorSound'
UnLockedSound=Sound'PatchSounds.DoorUnlockSound'
bDirectional=True
}
|
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