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KFMod.KFSPlayerController

Extends
xPlayer

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Controller
      |   
      +-- Engine.PlayerController
         |   
         +-- UnrealGame.UnrealPlayer
            |   
            +-- XGame.xPlayer
               |   
               +-- KFMod.KFSPlayerController

Constants Summary
BUYLIST_CATS=7
MAX_BUYITEMS=200
Inherited Contants from XGame.xPlayer
MaxComboKeyTime, MinComboKeyTime

Variables Summary
stringBuyListHeaders[BUYLIST_CATS]
intBuyListItemCount
stringBuyListItemNames[MAX_BUYITEMS]
Inherited Variables from XGame.xPlayer
attracttarget, attracttarget2, autozoom, bAutoDemoRec, bClassicTrans, bDebuggingVoiceChat, bHighBeaconTrajectory, bWaitingForPRI, bWaitingForVRI, camlist[20], camtime, ComboList[16], ComboNameList[16], curcam, focuspoint, gibwatchtime, InputHistory[4], LastKeyTime, LastMapListRequestTime, LastRulesRequestTime, MinAdrenalineCost, numcams, OldKey, PawnSetupRecord, targettime
Inherited Variables from UnrealGame.UnrealPlayer
bDisplayLoser, bDisplayWinner, bDontShowLoginMenu, bForceLoginMenu, bLatecomer, bReadyToStart, bRising, CustomizedAnnouncerPack, CustomRewardAnnouncerPack, CustomStatusAnnouncerPack, LastAutoTauntTime, LastKickWarningTime, LastKillTime, LastTaunt, LastTauntAnimTime, LastWhispTime, LoginMenuClass, MaxRecentServers, MultiKillLevel, NetBotDebugString, RecentServers, RejoinChannels

Functions Summary
function BeginState ()
Dead
function DeleteSavePoint ()))
function KFClientSwitchToBestWeapon ()))
function KFSwitchToBestWeapon ()))
function LoadSavePoint ()
function PawnDied (Pawn P))
function ShowBuyMenu (string wlTag, loat maxweight))
Inherited Functions from XGame.xPlayer
AdminMenu, AltFire, BeginState, CameraTrack, ChangeCharacter, check, CheckPriority, ClientReceiveBan, ClientReceiveCombo, ClientReceiveMapName, ClientReceiveRule, DebugMessage, DoCombo, EndState, FillCameraList, FindFixedCam, FindFloatingCam, Fire, GetPhysicsString, GetRoleString, InitializeVoiceChat, IsSpectating, L33TPhrase, LineOfSight, NeedNetNotify, NextWeapon, PawnDied, PickNextBot, PlayBeepSound, PlayerCalcView, PlayerMove, PlayerTick, Possess, PostBeginPlay, PostNetBeginPlay, PostNetReceive, PrevWeapon, ProcessMove, RateWeapon, ServerDoCombo, ServerRequestBanInfo, ServerRequestMapList, ServerRequestPlayerInfo, ServerRequestRules, ServerSetClassicTrans, ServerSpecViewGoal, SetPawnClass, SetPawnFemale, ShowAliases, ShowBindings, SpecViewGoal, StopFiring, Timer, TogglePlayerAttract
Inherited Functions from UnrealGame.UnrealPlayer
AutoJoinVoiceChat, AutoTaunt, AwardAdrenaline, BasePath, CanRestartPlayer, ClientDelayedAnnouncement, ClientDelayedAnnouncementNamed, ClientGameEnded, ClientPlayTakeHit, ClientReceiveBotDebugString, ClientReceiveLoginMenu, ClientSendCombos, ClientSendMultiKills, ClientSendSprees, ClientSendStats, ClientSendVehicle, ClientSendWeapon, DisplayDebug, DontReuseTaunt, DropFlag, Fire, GetCustomRewardAnnouncerClass, GetCustomStatusAnnouncerClass, GetMessageIndex, InitInputSystem, KickWarning, LogMultiKills, NeedNetNotify, NetDebugBot, NewClientPlayTakeHit, NotifyLanded, NotifyTakeHit, PlayAnnouncement, PlayRewardAnnouncement, PlayStartupMessage, PlayStatusAnnouncement, PlayVehicleHorn, PlayWinMessage, Possess, PostBeginPlay, PostNetBeginPlay, PostNetReceive, ProcessMove, RandomTaunt, ServerChatDebug, ServerDropFlag, ServerGetNextVehicleStats, ServerGetNextWeaponStats, ServerPlayVehicleHorn, ServerSendBotDebugString, ServerSetReadyToStart, ServerShowPathToBase, ServerTaunt, ServerUpdateStatArrays, ServerUpdateStats, SetCustomRewardAnnouncerClass, SetCustomStatusAnnouncerClass, ShowAI, ShowLoginMenu, ShowMidGameMenu, SoakBots, SoakPause, Taunt

States Summary
Dead Source code
state Dead
BeginState


Constants Detail

BUYLIST_CATS Source code

const BUYLIST_CATS = 7;

MAX_BUYITEMS Source code

const MAX_BUYITEMS = 200;


Variables Detail

BuyListHeaders[BUYLIST_CATS] Source code

var string BuyListHeaders[BUYLIST_CATS];

BuyListItemCount Source code

var int BuyListItemCount;

BuyListItemNames[MAX_BUYITEMS] Source code

var string BuyListItemNames[MAX_BUYITEMS];


Functions Detail

BeginState Dead Source code

function BeginState ( )

DeleteSavePoint Source code

exec function DeleteSavePoint ( ) )

KFClientSwitchToBestWeapon Source code

function KFClientSwitchToBestWeapon ( ) )

KFSwitchToBestWeapon Source code

function KFSwitchToBestWeapon ( ) )

LoadSavePoint Source code

exec function LoadSavePoint ( )

PawnDied Source code

function PawnDied ( Pawn P) )

ShowBuyMenu Source code

function ShowBuyMenu ( string wlTag,float maxweight) )


Defaultproperties

defaultproperties
{
     CheatClass=Class'KFMod.KFCheatManager'
     MidGameMenuClass="KFGUI.KFDisconnectPage"
}

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Creation time: Fri 13-10-2023 03:18:47.426 - Created with UnCodeX