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KFMod.KFPhysicsVolume

Extends
PhysicsVolume

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Brush
      |   
      +-- Engine.Volume
         |   
         +-- Engine.PhysicsVolume
            |   
            +-- KFMod.KFPhysicsVolume

Variables Summary
KFPhysicsVolume
floatAdditionalJumpZBloat
boolbLogDebugInfo
boolbRestoreAIJumpZOnExit
boolbScaleAIJumpZOnEntry
boolbScaleJumpZByMass
floatJumpZManualOverride
floatJumpZScaleFactor
floatMaxJumpZInVolumeScale
Inherited Variables from Engine.PhysicsVolume
BACKUP_bPainCausing, BACKUP_Gravity, bBounceVelocity, bDamagesVehicles, bDestructive, bDistanceFog, bIsAKFOverrideVolume, bMoveProjectiles, bNeutralZone, bNewKFColorCorrection, bNoDecals, bNoInventory, bNoKFColorCorrection, bPainCausing, bWaterVolume, DamagePerSec, DamageType, DistanceFogColor, DistanceFogEnd, DistanceFogStart, EntryActor, EntrySound, ExitActor, ExitSound, FluidFriction, Gravity, GroundFriction, KBuoyancy, KExtraAngularDamping, KExtraLinearDamping, KFOverlayColor, NextPhysicsVolume, PainTimer, PawnEntryActor, Priority, TerminalVelocity, ViewFlash, ViewFog, VolumeEffect, ZoneVelocity
Inherited Variables from Engine.Volume
AssociatedActor, AssociatedActorTag, DecoList, LocationName, LocationPriority

Functions Summary
event PawnEnteredVolume (Pawn Other ))
event PawnLeavingVolume (Pawn Other ))
Inherited Functions from Engine.PhysicsVolume
ActorEnteredVolume, ActorLeavingVolume, BaseChange, CausePainTo, PawnEnteredVolume, PawnLeavingVolume, PhysicsChangedFor, PlayEntrySplash, PlayerPawnDiedInVolume, PlayExitSplash, PostBeginPlay, PreBeginPlay, Reset, TimerPop, touch, Trigger, untouch
Inherited Functions from Engine.Volume
BeginState, DisplayDebug, Encompasses, PostBeginPlay, touch, untouch


Variables Detail

KFPhysicsVolume

AdditionalJumpZBloat Source code

var(KFPhysicsVolume) float AdditionalJumpZBloat;

bLogDebugInfo Source code

var(KFPhysicsVolume) bool bLogDebugInfo;

bRestoreAIJumpZOnExit Source code

var(KFPhysicsVolume) bool bRestoreAIJumpZOnExit;

bScaleAIJumpZOnEntry Source code

var(KFPhysicsVolume) bool bScaleAIJumpZOnEntry;

bScaleJumpZByMass Source code

var(KFPhysicsVolume) bool bScaleJumpZByMass;

JumpZManualOverride Source code

var(KFPhysicsVolume) float JumpZManualOverride;

JumpZScaleFactor Source code

var(KFPhysicsVolume) float JumpZScaleFactor;

MaxJumpZInVolumeScale Source code

var(KFPhysicsVolume) float MaxJumpZInVolumeScale;


Functions Detail

PawnEnteredVolume Source code

simulated event PawnEnteredVolume ( Pawn Other ) )

PawnLeavingVolume Source code

simulated event PawnLeavingVolume ( Pawn Other ) )


Defaultproperties

defaultproperties
{
     bScaleAIJumpZOnEntry=True
     JumpZScaleFactor=1.000000
     MaxJumpZInVolumeScale=1.500000
}

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Creation time: Fri 13-10-2023 03:18:47.142 - Created with UnCodeX