defaultproperties
{
MonsterClasses(0)=(MClassName="KFChar.ZombieClot_CIRCUS")
MonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_CIRCUS")
MonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_CIRCUS")
MonsterClasses(3)=(MClassName="KFChar.ZombieStalker_CIRCUS")
MonsterClasses(4)=(MClassName="KFChar.ZombieScrake_CIRCUS")
MonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_CIRCUS")
MonsterClasses(6)=(MClassName="KFChar.ZombieBloat_CIRCUS")
MonsterClasses(7)=(MClassName="KFChar.ZombieSiren_CIRCUS")
MonsterClasses(8)=(MClassName="KFChar.ZombieHusk_CIRCUS")
StandardMonsterClasses(0)=(MClassName="KFChar.ZombieClot_CIRCUS")
StandardMonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_CIRCUS")
StandardMonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_CIRCUS")
StandardMonsterClasses(3)=(MClassName="KFChar.ZombieStalker_CIRCUS")
StandardMonsterClasses(4)=(MClassName="KFChar.ZombieScrake_CIRCUS")
StandardMonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_CIRCUS")
StandardMonsterClasses(6)=(MClassName="KFChar.ZombieBloat_CIRCUS")
StandardMonsterClasses(7)=(MClassName="KFChar.ZombieSiren_CIRCUS")
StandardMonsterClasses(8)=(MClassName="KFChar.ZombieHusk_CIRCUS")
ShortSpecialSquads(2)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"))
ShortSpecialSquads(3)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"))
NormalSpecialSquads(3)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"))
NormalSpecialSquads(4)=(ZedClass=("KFChar.ZombieFleshPound_CIRCUS"))
NormalSpecialSquads(5)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"))
NormalSpecialSquads(6)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"))
LongSpecialSquads(4)=(ZedClass=("KFChar.ZombieCrawler_CIRCUS","KFChar.ZombieGorefast_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieScrake_CIRCUS"))
LongSpecialSquads(6)=(ZedClass=("KFChar.ZombieFleshPound_CIRCUS"))
LongSpecialSquads(7)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"))
LongSpecialSquads(8)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieScrake_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"))
LongSpecialSquads(9)=(ZedClass=("KFChar.ZombieBloat_CIRCUS","KFChar.ZombieSiren_CIRCUS","KFChar.ZombieScrake_CIRCUS","KFChar.ZombieFleshPound_CIRCUS"))
FinalSquads(0)=(ZedClass=("KFChar.ZombieClot_CIRCUS"))
FinalSquads(1)=(ZedClass=("KFChar.ZombieClot_CIRCUS","KFChar.ZombieCrawler_CIRCUS"))
FinalSquads(2)=(ZedClass=("KFChar.ZombieClot_CIRCUS","KFChar.ZombieStalker_CIRCUS","KFChar.ZombieCrawler_CIRCUS"))
FallbackMonsterClass="KFChar.ZombieStalker_CIRCUS"
EndGameBossClass="KFChar.ZombieBoss_CIRCUS"
}
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