defaultproperties
{
MonsterClasses(0)=(MClassName="KFChar.ZombieClot_STANDARD",Mid="A")
MonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_STANDARD",Mid="B")
MonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_STANDARD",Mid="C")
MonsterClasses(3)=(MClassName="KFChar.ZombieStalker_STANDARD",Mid="D")
MonsterClasses(4)=(MClassName="KFChar.ZombieScrake_STANDARD",Mid="E")
MonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_STANDARD",Mid="F")
MonsterClasses(6)=(MClassName="KFChar.ZombieBloat_STANDARD",Mid="G")
MonsterClasses(7)=(MClassName="KFChar.ZombieSiren_STANDARD",Mid="H")
MonsterClasses(8)=(MClassName="KFChar.ZombieHusk_STANDARD",Mid="I")
StandardMonsterClasses(0)=(MClassName="KFChar.ZombieClot_STANDARD",Mid="A")
StandardMonsterClasses(1)=(MClassName="KFChar.ZombieCrawler_STANDARD",Mid="B")
StandardMonsterClasses(2)=(MClassName="KFChar.ZombieGoreFast_STANDARD",Mid="C")
StandardMonsterClasses(3)=(MClassName="KFChar.ZombieStalker_STANDARD",Mid="D")
StandardMonsterClasses(4)=(MClassName="KFChar.ZombieScrake_STANDARD",Mid="E")
StandardMonsterClasses(5)=(MClassName="KFChar.ZombieFleshpound_STANDARD",Mid="F")
StandardMonsterClasses(6)=(MClassName="KFChar.ZombieBloat_STANDARD",Mid="G")
StandardMonsterClasses(7)=(MClassName="KFChar.ZombieSiren_STANDARD",Mid="H")
StandardMonsterClasses(8)=(MClassName="KFChar.ZombieHusk_STANDARD",Mid="I")
ShortSpecialSquads(2)=(ZedClass=("KFChar.ZombieCrawler_STANDARD","KFChar.ZombieGorefast_STANDARD","KFChar.ZombieStalker_STANDARD","KFChar.ZombieScrake_STANDARD"),NumZeds=(2,2,1,1))
ShortSpecialSquads(3)=(ZedClass=("KFChar.ZombieBloat_STANDARD","KFChar.ZombieSiren_STANDARD","KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1,2,1))
NormalSpecialSquads(3)=(ZedClass=("KFChar.ZombieCrawler_STANDARD","KFChar.ZombieGorefast_STANDARD","KFChar.ZombieStalker_STANDARD","KFChar.ZombieScrake_STANDARD"),NumZeds=(2,2,1,1))
NormalSpecialSquads(4)=(ZedClass=("KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1))
NormalSpecialSquads(5)=(ZedClass=("KFChar.ZombieBloat_STANDARD","KFChar.ZombieSiren_STANDARD","KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1,1,1))
NormalSpecialSquads(6)=(ZedClass=("KFChar.ZombieBloat_STANDARD","KFChar.ZombieSiren_STANDARD","KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1,1,2))
LongSpecialSquads(4)=(ZedClass=("KFChar.ZombieCrawler_STANDARD","KFChar.ZombieGorefast_STANDARD","KFChar.ZombieStalker_STANDARD","KFChar.ZombieScrake_STANDARD"),NumZeds=(2,2,1,1))
LongSpecialSquads(6)=(ZedClass=("KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1))
LongSpecialSquads(7)=(ZedClass=("KFChar.ZombieBloat_STANDARD","KFChar.ZombieSiren_STANDARD","KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1,1,1))
LongSpecialSquads(8)=(ZedClass=("KFChar.ZombieBloat_STANDARD","KFChar.ZombieSiren_STANDARD","KFChar.ZombieScrake_STANDARD","KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1,2,1,1))
LongSpecialSquads(9)=(ZedClass=("KFChar.ZombieBloat_STANDARD","KFChar.ZombieSiren_STANDARD","KFChar.ZombieScrake_STANDARD","KFChar.ZombieFleshPound_STANDARD"),NumZeds=(1,2,1,2))
FinalSquads(0)=(ZedClass=("KFChar.ZombieClot_STANDARD"),NumZeds=(4))
FinalSquads(1)=(ZedClass=("KFChar.ZombieClot_STANDARD","KFChar.ZombieCrawler_STANDARD"),NumZeds=(3,1))
FinalSquads(2)=(ZedClass=("KFChar.ZombieClot_STANDARD","KFChar.ZombieStalker_STANDARD","KFChar.ZombieCrawler_STANDARD"),NumZeds=(3,1,1))
FallbackMonsterClass="KFChar.ZombieStalker_STANDARD"
EndGameBossClass="KFChar.ZombieBoss_STANDARD"
}
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