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KFMod.KFMainMessages

Extends
CriticalEventPlus
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Info
      |   
      +-- Engine.LocalMessage
         |   
         +-- GamePlay.CriticalEventPlus
            |   
            +-- KFMod.KFMainMessages

Variables Summary
Message
stringCantCarryItemMsg
stringCantSelectWeaponMsg
stringHasWeaponMsg
stringNoCarryMoreMsg
stringShopBootMsg
stringShopItBase
Inherited Variables from Engine.LocalMessage
bBeep, bComplexString, bFadeMessage, bIsConsoleMessage, bIsPartiallyUnique, bIsSpecial, bIsUnique, ChildMessage, DrawColor, DrawPivot, FontSize, Lifetime, PosX, PosY, StackMode

Enumerations Summary
Inherited Enumerations from Engine.LocalMessage
EStackMode

Functions Summary
functionstring GetString (optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ))
Inherited Functions from Engine.LocalMessage
AssembleString, ClientReceive, GetColor, GetConsoleColor, GetFontSize, GetLifeTime, GetPos, GetRelatedString, GetString, IsConsoleMessage, RenderComplexMessage


Variables Detail

Message

CantCarryItemMsg Source code

var(Message) localized string CantCarryItemMsg;

CantSelectWeaponMsg Source code

var(Message) localized string CantSelectWeaponMsg;

HasWeaponMsg Source code

var(Message) localized string HasWeaponMsg;

NoCarryMoreMsg Source code

var(Message) localized string NoCarryMoreMsg;

ShopBootMsg Source code

var(Message) localized string ShopBootMsg;

ShopItBase Source code

var(Message) localized string ShopItBase;


Functions Detail

GetString Source code

static function string GetString ( optional int Switch, optional PlayerReplicationInfo RelatedPRI_1, optional PlayerReplicationInfo RelatedPRI_2, optional Object OptionalObject ) )


Defaultproperties

defaultproperties
{
     ShopBootMsg="You can't stay in this shop after closing"
     HasWeaponMsg="You already have this weapon"
     NoCarryMoreMsg="You can not carry this weapon"
     ShopItBase="Press '%Use%' to TRADE"
     CantCarryItemMsg="You cannot carry this item"
     CantSelectWeaponMsg="You cannot use that weapon right now"
     bIsConsoleMessage=False
     DrawColor=(B=10,G=10,R=255)
     StackMode=SM_Down
     PosY=0.800000
     FontSize=2
}

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Creation time: Fri 13-10-2023 03:18:46.824 - Created with UnCodeX