| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Pawn
|
+-- UnrealGame.UnrealPawn
|
+-- XGame.xPawn
|
+-- KFMod.KFPawn
|
+-- KFMod.KFHumanPawn
|
+-- KFMod.KFHumanPawnEnemy
|
+-- KFMod.KFHumanPawnEnemyB
| Variables Summary |
|---|
| Inherited Variables from KFMod.KFHumanPawnEnemy |
|---|
| Accuracy, AttitudeToPlayer, AttitudeToSpecimen, bStartPatrolOnTrigger, bStationaryCombat, FirstPatrolPoint, HealthMod, ReactionTime, SoldierOrders, WeaponType |
| Enumerations Summary |
|---|
| Inherited Enumerations from KFMod.KFHumanPawnEnemy |
|---|
| ESoldierAttitude, ESoldierOrders |
| Functions Summary |
|---|
| Inherited Functions from KFMod.KFHumanPawnEnemy |
|---|
| AddDefaultInventory, CreateInventory, Died, GetFireStart, GiveDefaultWeapon, PostBeginPlay, PostNetBeginPlay, PreferMelee, RecommendSplashDamage |
| Defaultproperties |
|---|
defaultproperties
{
MaxMultiJump=0
bCanCrouch=False
GroundSpeed=0.000000
WaterSpeed=200.000000
AirSpeed=200.000000
MaxFallSpeed=600.000000
Health=100
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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