Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.Actor | +-- Engine.Pawn | +-- UnrealGame.UnrealPawn | +-- XGame.xPawn | +-- KFMod.KFPawn | +-- KFMod.KFHumanPawn | +-- KFMod.KFHumanPawnEnemy | +-- KFMod.KFHumanPawnEnemyB
Variables Summary |
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Inherited Variables from KFMod.KFHumanPawnEnemy |
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Accuracy, AttitudeToPlayer, AttitudeToSpecimen, bStartPatrolOnTrigger, bStationaryCombat, FirstPatrolPoint, HealthMod, ReactionTime, SoldierOrders, WeaponType |
Enumerations Summary |
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Inherited Enumerations from KFMod.KFHumanPawnEnemy |
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ESoldierAttitude, ESoldierOrders |
Functions Summary |
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Inherited Functions from KFMod.KFHumanPawnEnemy |
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AddDefaultInventory, CreateInventory, Died, GetFireStart, GiveDefaultWeapon, PostBeginPlay, PostNetBeginPlay, PreferMelee, RecommendSplashDamage |
Defaultproperties |
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defaultproperties { MaxMultiJump=0 bCanCrouch=False GroundSpeed=0.000000 WaterSpeed=200.000000 AirSpeed=200.000000 MaxFallSpeed=600.000000 Health=100 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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