Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.Katana

Extends
KFMeleeGun

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- ROEngine.BaseKFWeapon
            |   
            +-- KFMod.KFWeapon
               |   
               +-- KFMod.KFMeleeGun
                  |   
                  +-- KFMod.Katana

Direct Known Subclasses:

GoldenKatana

Variables Summary
Inherited Variables from KFMod.KFMeleeGun
bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange
Inherited Variables from KFMod.KFWeapon
AimInSound, AimOutSound, AppID, bAimingRifle, bAmmoHUDAsBar, bConsumesPhysicalAmmo, bDoSingleReload, bDualWeapon, bForceLeaveIronsights, bHasAimingMode, bHasScope, bHasSecondaryAmmo, bHoldToReload, bIsReloading, bIsTier2Weapon, bIsTier3Weapon, bKFNeverThrow, bModeZeroCanDryFire, bNoHit, bPendingFlashlight, bPreviouslyDropped, bReduceMagAmmoOnSecondaryFire, bReloadEffectDone, bShowPullOutHint, bSpeedMeUp, bSteadyAim, bTorchEnabled, bUseCombos, ClientGrenadeState, EndBeamEffect, FirstPersonFlashlightOffset, FlashBoneName, FlashLight, ForceZoomOutOnAltFireTime, ForceZoomOutOnFireTime, ForceZoomOutTime, HudImage, HudImageRef, IdleAimAnim, KFScopeDetail, LastAmmoResult, LastHasGunMsgTime, MagAmmoRemaining, MagCapacity, MeshRef, MinimumFireRange, ModeSwitchAnim, NextAmmoCheckTime, NumClicks, NumLoadedThisReload, QuickBringUpTime, QuickPutDownTime, ReferenceCount, ReloadAnim, ReloadAnimRate, ReloadRate, ReloadTimer, SelectedHudImage, SelectedHudImageRef, SelectSoundRef, SellValue, SkinRefs, SleeveNum, StandardDisplayFOV, StoppingPower, TacShine, TacShineClass, Tier3WeaponGiver, ToggleSound, TraderInfoTexture, UnlockedByAchievement, WeaponReloadAnim, Weight, ZoomedDisplayFOVHigh

Enumerations Summary
Inherited Enumerations from KFMod.KFWeapon
EClientGrenadeState, KFScopeDetailSettings

Functions Summary
Inherited Functions from KFMod.KFMeleeGun
BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets
Inherited Functions from KFMod.KFWeapon
AccuracyUpdate, ActuallyFinishReloading, AddReloadedAmmo, AdjustIngameScope, AdjustLightGraphic, AllowReload, AmmoMaxed, AmmoStatus, BestMode, BringUp, CalcFOVForAspectRatio, CanAttack, CanThrow, CanZoomNow, ChargeBar, ClientFinishReloading, ClientForceKFAmmoUpdate, ClientInterruptReload, ClientReload, ClientReloadEffects, ClientWeaponThrown, ClipUpgrade, ConsumeAmmo, Destroyed, DisplayDebug, DoToggle, DropFrom, FillToInitialAmmo, Fire, GetAmmoCount, GetAmmoMulti, GetEffectStart, GetSecondaryAmmoCount, GiveAmmo, GiveTo, HandlePickupQuery, HandleSleeveSwapping, InitFOV, InterruptReload, IronSightZoomIn, IronSightZoomOut, LightFire, MaxAmmo, NextWeapon, OnZoomInFinished, OnZoomOutFinished, OwnerEvent, PlayAnimZoom, PlayIdle, PostBeginPlay, PostNetReceive, PreloadAssets, PreTravelCleanUp, PrevWeapon, PutDown, ReloadMeNow, RenderOverlays, ServerChangeFireMode, ServerInterruptReload, ServerRequestAutoReload, ServerSetAiming, ServerSpawnLight, ServerStopFire, ShouldDrawPortal, SilentGiveTo, StartFire, Timer, ToggleIronSights, UnloadAssets, UpdateMagCapacity, WeaponChange, WeaponTick, ZoomIn, ZoomOut


Defaultproperties

defaultproperties
{
     weaponRange=90.000000
     BloodSkinSwitchArray=0
     BloodyMaterialRef="KF_Weapons2_Trip_T.melee.Katana_Bloody_cmb"
     bSpeedMeUp=True
     Weight=3.000000
     StandardDisplayFOV=75.000000
     TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Katana'
     bIsTier2Weapon=True
     MeshRef="KF_Weapons2_Trip.Katana_Trip"
     SkinRefs(0)="KF_Weapons2_Trip_T.melee.Katana_cmb"
     SelectSoundRef="KF_KatanaSnd.Katana_Select"
     HudImageRef="KillingFloor2HUD.WeaponSelect.katana_unselected"
     SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Katana"
     FireModeClass(0)=Class'KFMod.KatanaFire'
     FireModeClass(1)=Class'KFMod.KatanaFireB'
     AIRating=0.400000
     CurrentRating=0.600000
     Description="An incredibly sharp katana sword."
     DisplayFOV=75.000000
     Priority=110
     GroupOffset=4
     PickupClass=Class'KFMod.KatanaPickup'
     BobDamping=8.000000
     AttachmentClass=Class'KFMod.KatanaAttachment'
     IconCoords=(X1=246,Y1=80,X2=332,Y2=106)
     ItemName="Katana"
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:45.986 - Created with UnCodeX