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KFMod.HuskGunProjectile_Weak

Extends
HuskGunProjectile

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Projectile
      |   
      +-- ROEngine.ROBallisticProjectile
         |   
         +-- KFMod.LAWProj
            |   
            +-- KFMod.HuskGunProjectile
               |   
               +-- KFMod.HuskGunProjectile_Weak

Variables Summary
Inherited Variables from KFMod.HuskGunProjectile
ExplosionEmitter, ExplosionSoundVolume, FlameTrail, FlameTrailEmitterClass, HeadShotDamageMult, Trail
Inherited Variables from KFMod.LAWProj
AmbientSoundRef, ArmDistSquared, bDisintegrated, bDud, bHasExploded, bHitWater, bRing, bWaterStart, Dir, DisintegrateSound, DisintegrateSoundRef, ExplosionSound, ExplosionSoundRef, ImpactDamage, ImpactDamageType, OffsetMag, OffsetRate, OffsetTime, RotMag, RotRate, RotTime, ShakeOffsetMag, ShakeOffsetRate, ShakeOffsetTime, ShakeRotMag, ShakeRotRate, ShakeRotTime, SmokeTrail, StaticMeshRef

Functions Summary
Inherited Functions from KFMod.HuskGunProjectile
Destroyed, Explode, GetShakeScale, HurtRadius, PostBeginPlay, ProcessTouch
Inherited Functions from KFMod.LAWProj
Destroyed, Disintegrate, Explode, HitWall, HurtRadius, Landed, PostBeginPlay, PostNetReceive, PreloadAssets, ProcessTouch, ShakeView, TakeDamage, Tick, Timer, UnloadAssets


Defaultproperties

defaultproperties
{
     ExplosionEmitter=Class'KFMod.FlameImpact_Weak'
     FlameTrailEmitterClass=Class'KFMod.FlameThrowerHusk_Weak'
     ExplosionSoundVolume=1.250000
     ExplosionDecal=Class'KFMod.FlameThrowerBurnMark_Small'
}

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Creation time: Fri 13-10-2023 03:18:45.702 - Created with UnCodeX