| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.WeaponFire
|
+-- ROEngine.BaseProjectileFire
|
+-- KFMod.KFShotgunFire
|
+-- KFMod.CrossbowFire
|
+-- KFMod.FlameBurstFire
|
+-- KFMod.GoldenFlameBurstFire
| Variables Summary |
|---|
| Inherited Variables from KFMod.FlameBurstFire |
|---|
| AmbientFireSound, AmbientFireSoundRadius, AmbientFireSoundRef, AmbientFireVolume, FireEndSound, FireEndSoundRef, FlockIndex, MaxLoad |
| Functions Summary |
|---|
| Inherited Functions from KFMod.FlameBurstFire |
|---|
| AllowFire, BeginState, DoFireEffect, EndState, MaxRange, ModeDoFire, ModeTick, PlayAmbientSound, PlayFiring, PreloadAssets, ServerPlayFiring, StartFiring, StopFiring, UnloadAssets |
| Inherited Functions from KFMod.CrossbowFire |
|---|
| AllowFire, DoFireEffect, MaxRange |
| Defaultproperties |
|---|
defaultproperties
{
AmmoClass=Class'KFMod.GoldenFlameAmmo'
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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