Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object | +-- Engine.WeaponFire | +-- ROEngine.BaseProjectileFire | +-- KFMod.KFShotgunFire | +-- KFMod.CrossbowFire | +-- KFMod.FlameBurstFire | +-- KFMod.GoldenFlameBurstFire
Variables Summary |
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Inherited Variables from KFMod.FlameBurstFire |
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AmbientFireSound, AmbientFireSoundRadius, AmbientFireSoundRef, AmbientFireVolume, FireEndSound, FireEndSoundRef, FlockIndex, MaxLoad |
Functions Summary |
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Inherited Functions from KFMod.FlameBurstFire |
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AllowFire, BeginState, DoFireEffect, EndState, MaxRange, ModeDoFire, ModeTick, PlayAmbientSound, PlayFiring, PreloadAssets, ServerPlayFiring, StartFiring, StopFiring, UnloadAssets |
Inherited Functions from KFMod.CrossbowFire |
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AllowFire, DoFireEffect, MaxRange |
Defaultproperties |
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defaultproperties { AmmoClass=Class'KFMod.GoldenFlameAmmo' } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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