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KFMod.FNFAL_ACOG_Pickup

Extends
KFWeaponPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.WeaponPickup
         |   
         +-- KFMod.KFWeaponPickup
            |   
            +-- KFMod.FNFAL_ACOG_Pickup

Variables Summary
Inherited Variables from KFMod.KFWeaponPickup
AmmoCost, AmmoItemName, AmmoMesh, bBlobShadow, bNoRespawn, bNoShadows, bOnePickupOnly, bPreviouslyDropped, BuyClipSize, CorrespondingPerkIndex, Cost, Description, DroppedBy, EquipmentCategoryID, ItemName, ItemShortName, LastCantCarryTime, LockerOffset, MagAmmoRemaining, MySpawner, PlayerShadow, PowerValue, PrimaryWeaponPickup, RangeValue, SecondaryAmmoShortName, SellValue, Shadow, SpeedValue, StandUp, VariantClasses, Weight
Inherited Variables from Engine.WeaponPickup
AmmoAmount[2], bThrown, bWeaponStay

Functions Summary
Inherited Functions from KFMod.KFWeaponPickup
BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch
Inherited Functions from Engine.WeaponPickup
AllowRepeatPickup, BotDesireability, DetourWeight, GetRespawnTime, InitDroppedPickupFor, PostBeginPlay, Reset, SetWeaponStay, StartSleeping, UpdateHUD, ValidTouch


Defaultproperties

defaultproperties
{
     Weight=6.000000
     cost=2750
     AmmoCost=15
     BuyClipSize=20
     PowerValue=45
     SpeedValue=90
     RangeValue=70
     Description="Classic NATO battle rifle. Has a high rate of fire and decent accuracy, with good power."
     ItemName="FNFAL ACOG"
     ItemShortName="FNFAL ACOG"
     AmmoItemName="7.62x51mm Ammo"
     AmmoMesh=StaticMesh'KillingFloorStatics.L85Ammo'
     CorrespondingPerkIndex=3
     EquipmentCategoryID=3
     InventoryType=Class'KFMod.FNFAL_ACOG_AssaultRifle'
     PickupMessage="You got the FN FAL with ACOG Sight"
     PickupSound=Sound'KF_FNFALSnd.FNFAL_Pickup'
     PickupForce="AssaultRiflePickup"
     StaticMesh=StaticMesh'KF_pickups4_Trip.Rifles.Fal_Acog_Pickup'
     CollisionRadius=25.000000
     CollisionHeight=5.000000
}

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Creation time: Fri 13-10-2023 03:18:44.301 - Created with UnCodeX