defaultproperties
{
MagCapacity=6
ReloadRate=3.200000
ReloadAnim="Reload"
ReloadAnimRate=1.000000
WeaponReloadAnim="Reload_SingleFlare"
Weight=2.000000
bHasAimingMode=True
IdleAimAnim="Idle_Iron"
StandardDisplayFOV=60.000000
bModeZeroCanDryFire=True
SleeveNum=2
TraderInfoTexture=Texture'KF_IJC_HUD.Trader_Weapon_Icons.Trader_FlareGun'
bIsTier2Weapon=True
MeshRef="KF_IJC_Halloween_Weps3.FlareRevolver"
SkinRefs(0)="KF_IJC_Halloween_Weapons.FlareGun.flaregun_cmb"
SkinRefs(1)="KF_IJC_Halloween_Weapons.FlareGun.flaregun_flame_shader"
SelectSoundRef="KF_RevolverSnd.WEP_Revolver_Foley_Select"
HudImageRef="KF_IJC_HUD.WeaponSelect.FlareGun_unselected"
SelectedHudImageRef="KF_IJC_HUD.WeaponSelect.FlareGun"
AppID=210934
ZoomedDisplayFOV=50.000000
FireModeClass(0)=Class'KFMod.FlareRevolverFire'
FireModeClass(1)=Class'KFMod.NoFire'
PutDownAnim="PutDown"
AIRating=0.450000
CurrentRating=0.450000
bShowChargingBar=True
Description="Flare Revolver. A classic wild west revolver modified to shoot fireballs!"
EffectOffset=(X=100.000000,Y=25.000000,Z=-10.000000)
DisplayFOV=60.000000
Priority=105
InventoryGroup=2
GroupOffset=5
PickupClass=Class'KFMod.FlareRevolverPickup'
PlayerViewOffset=(X=20.000000,Y=18.000000,Z=-8.000000)
BobDamping=6.000000
AttachmentClass=Class'KFMod.FlareRevolverAttachment'
IconCoords=(X1=250,Y1=110,X2=330,Y2=145)
ItemName="Flare Revolver"
bUseDynamicLights=True
TransientSoundVolume=1.000000
}
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