| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||
Core.Object
|
+-- Engine.Actor
|
+-- Engine.Inventory
|
+-- Engine.Weapon
|
+-- ROEngine.BaseKFWeapon
|
+-- KFMod.KFWeapon
|
+-- KFMod.KFMeleeGun
|
+-- KFMod.Syringe
|
+-- KFMod.FakeSyringe
| Constants Summary |
|---|
| Inherited Contants from KFMod.Syringe |
|---|
| MaxAmmoCount |
| Variables Summary |
|---|
| Inherited Variables from KFMod.Syringe |
|---|
| AmmoRegenRate, HealBoostAmount, RegenTimer, SuccessfulHealMessage |
| Inherited Variables from KFMod.KFMeleeGun |
|---|
| bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange |
| Functions Summary |
|---|
| Inherited Functions from KFMod.Syringe |
|---|
| AddAmmo, AmmoAmount, AmmoMaxed, AmmoStatus, ChargeBar, CheckOutOfAmmo, ClientSuccessfulHeal, ConsumeAmmo, FillToInitialAmmo, GetAmmoCount, HackClientStartFire, HasAmmo, HealthBoost, MaxAmmo, MaxOutAmmo, PostBeginPlay, RateSelf, ServerAttemptHeal, SuperMaxOutAmmo, Tick, Timer |
| Inherited Functions from KFMod.KFMeleeGun |
|---|
| BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets |
| Defaultproperties |
|---|
defaultproperties
{
HudImage=Texture'KillingFloorHUD.HUD.Hud_Shield'
SelectedHudImage=Texture'KillingFloorHUD.HUD.Hud_Weight'
bKFNeverThrow=False
GroupOffset=3
PlayerViewOffset=(X=-500.000000)
}
|
| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
| previous class next class | frames no frames | |||||