| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.WeaponFire
|
+-- KFMod.KFMeleeFire
|
+-- KFMod.DwarfAxeFire
| Variables Summary | |
|---|---|
| float | MomentumTransfer |
| DwarfAxeFire | |
| InterpCurve | AppliedMomentumCurve |
| array<name> | FireAnims |
| Enumerations Summary |
|---|
| Inherited Enumerations from Engine.WeaponFire |
|---|
| ESpreadStyle |
| Functions Summary | ||
|---|---|---|
![]() | ModeDoFire ())) | |
![]() | Timer ())) | |
| Inherited Functions from KFMod.KFMeleeFire |
|---|
| DoFireEffect, GetFireSpeed, ImpactShakeView, ModeDoFire, PostBeginPlay, PreloadAssets, ResetRate, ShakeView, SlowDown, SpeedUp, Timer, UnloadAssets |
| Variables Detail |
|---|
| Functions Detail |
|---|
ModeDoFire Source code
Timer Source code| Defaultproperties |
|---|
defaultproperties
{
FireAnims(0)="Fire"
FireAnims(1)="Fire2"
FireAnims(2)="fire3"
FireAnims(3)="Fire4"
MomentumTransfer=250000.000000
AppliedMomentumCurve=(Points=((OutVal=10000.000000),(InVal=350.000000,OutVal=175000.000000),(InVal=600.000000,OutVal=250000.000000)))
MeleeDamage=235
ProxySize=0.150000
weaponRange=90.000000
DamagedelayMin=0.790000
DamagedelayMax=0.790000
hitDamageClass=Class'KFMod.DamTypeDwarfAxe'
MeleeHitSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh'
HitEffectClass=Class'KFMod.AxeHitEffect'
WideDamageMinHitAngle=0.600000
FireRate=1.400000
BotRefireRate=1.000000
}
|
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