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KFMod.DwarfAxe

Extends
KFMeleeGun

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Inventory
      |   
      +-- Engine.Weapon
         |   
         +-- ROEngine.BaseKFWeapon
            |   
            +-- KFMod.KFWeapon
               |   
               +-- KFMod.KFMeleeGun
                  |   
                  +-- KFMod.DwarfAxe

Variables Summary
Inherited Variables from KFMod.KFMeleeGun
bCanHit, bDoCombos, BloodSkinSwitchArray, BloodyMaterial, BloodyMaterialRef, btryHit, ChopSlowRate, dmg, hitDamType, HitObject, hitTimeout, MeleeHitVolume, momOffset, THMax, THMin, weaponRange
Inherited Variables from KFMod.KFWeapon
AimInSound, AimOutSound, AppID, bAimingRifle, bAmmoHUDAsBar, bConsumesPhysicalAmmo, bDoSingleReload, bDualWeapon, bForceLeaveIronsights, bHasAimingMode, bHasScope, bHasSecondaryAmmo, bHoldToReload, bIsReloading, bIsTier2Weapon, bIsTier3Weapon, bKFNeverThrow, bModeZeroCanDryFire, bNoHit, bPendingFlashlight, bPreviouslyDropped, bReduceMagAmmoOnSecondaryFire, bReloadEffectDone, bShowPullOutHint, bSpeedMeUp, bSteadyAim, bTorchEnabled, bUseCombos, ClientGrenadeState, EndBeamEffect, FirstPersonFlashlightOffset, FlashBoneName, FlashLight, ForceZoomOutOnAltFireTime, ForceZoomOutOnFireTime, ForceZoomOutTime, HudImage, HudImageRef, IdleAimAnim, KFScopeDetail, LastAmmoResult, LastHasGunMsgTime, MagAmmoRemaining, MagCapacity, MeshRef, MinimumFireRange, ModeSwitchAnim, NextAmmoCheckTime, NumClicks, NumLoadedThisReload, QuickBringUpTime, QuickPutDownTime, ReferenceCount, ReloadAnim, ReloadAnimRate, ReloadRate, ReloadTimer, SelectedHudImage, SelectedHudImageRef, SelectSoundRef, SellValue, SkinRefs, SleeveNum, StandardDisplayFOV, StoppingPower, TacShine, TacShineClass, Tier3WeaponGiver, ToggleSound, TraderInfoTexture, UnlockedByAchievement, WeaponReloadAnim, Weight, ZoomedDisplayFOVHigh

Enumerations Summary
Inherited Enumerations from KFMod.KFWeapon
EClientGrenadeState, KFScopeDetailSettings

Functions Summary
Inherited Functions from KFMod.KFMeleeGun
BestMode, BringUp, DisplayDebug, DoReflectEffect, GetAIRating, HasAmmo, PreloadAssets, SuggestAttackStyle, SuggestDefenseStyle, UnloadAssets
Inherited Functions from KFMod.KFWeapon
AccuracyUpdate, ActuallyFinishReloading, AddReloadedAmmo, AdjustIngameScope, AdjustLightGraphic, AllowReload, AmmoMaxed, AmmoStatus, BestMode, BringUp, CalcFOVForAspectRatio, CanAttack, CanThrow, CanZoomNow, ChargeBar, ClientFinishReloading, ClientForceKFAmmoUpdate, ClientInterruptReload, ClientReload, ClientReloadEffects, ClientWeaponThrown, ClipUpgrade, ConsumeAmmo, Destroyed, DisplayDebug, DoToggle, DropFrom, FillToInitialAmmo, Fire, GetAmmoCount, GetAmmoMulti, GetEffectStart, GetSecondaryAmmoCount, GiveAmmo, GiveTo, HandlePickupQuery, HandleSleeveSwapping, InitFOV, InterruptReload, IronSightZoomIn, IronSightZoomOut, LightFire, MaxAmmo, NextWeapon, OnZoomInFinished, OnZoomOutFinished, OwnerEvent, PlayAnimZoom, PlayIdle, PostBeginPlay, PostNetReceive, PreloadAssets, PreTravelCleanUp, PrevWeapon, PutDown, ReloadMeNow, RenderOverlays, ServerChangeFireMode, ServerInterruptReload, ServerRequestAutoReload, ServerSetAiming, ServerSpawnLight, ServerStopFire, ShouldDrawPortal, SilentGiveTo, StartFire, Timer, ToggleIronSights, UnloadAssets, UpdateMagCapacity, WeaponChange, WeaponTick, ZoomIn, ZoomOut


Defaultproperties

defaultproperties
{
     weaponRange=80.000000
     BloodSkinSwitchArray=0
     BloodyMaterialRef="Kf_Weapons9_Trip_T.Dwarven_Axe_Bloody_cmb"
     bSpeedMeUp=True
     Weight=6.000000
     StandardDisplayFOV=75.000000
     TraderInfoTexture=Texture'KillingFloor2HUD.Trader_Weapon_Icons.Trader_Dwarven_Battle_Axe'
     bIsTier2Weapon=True
     MeshRef="KF_Wep_Dwarf_Axe.Dwarf_Axe_Trip"
     SkinRefs(0)="Kf_Weapons9_Trip_T.Weapons.Dwarven_Axe_cmb"
     SelectSoundRef="KF_DwarfAxeSnd.KF_WEP_DwarfAxe_Handling_Select"
     HudImageRef="KillingFloor2HUD.WeaponSelect.Dwarven_Battle_Axe_unselected"
     SelectedHudImageRef="KillingFloor2HUD.WeaponSelect.Dwarven_Battle_Axe"
     AppID=210939
     UnlockedByAchievement=208
     FireModeClass(0)=Class'KFMod.DwarfAxeFire'
     FireModeClass(1)=Class'KFMod.DwarfAxeFireB'
     AIRating=0.400000
     CurrentRating=0.600000
     Description="Two-handed monster of an axe, liberated from some Dwarven stronghold. Even if it doesn't kill them, it'll certainly give them a headache!"
     DisplayFOV=75.000000
     Priority=75
     GroupOffset=6
     PickupClass=Class'KFMod.DwarfAxePickup'
     BobDamping=8.000000
     AttachmentClass=Class'KFMod.DwarfAxeAttachment'
     IconCoords=(X1=246,Y1=80,X2=332,Y2=106)
     ItemName="Dwarfs!? Axe"
}

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Creation time: Fri 13-10-2023 03:18:43.490 - Created with UnCodeX