KFMod.DBShotgunSuperAmmoPickup
- Extends
- KFAmmoPickup
Core.Object
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+-- Engine.Actor
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+-- Engine.Pickup
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+-- Engine.Ammo
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+-- KFMod.KFAmmoPickup
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+-- KFMod.DBShotgunSuperAmmoPickup
function BeginState ( ) )
function BeginState ( ) )
function CheckTouching ( ) )
function EndState ( ) )
function EndState ( ) )
simulated function PostNetBeginPlay ( ) )
function bool ReadyToPickup ( float MaxWait) )
ReadyToPickup Sleeping Source code
function bool ReadyToPickup ( float MaxWait) )
StartSleeping Sleeping Source code
function StartSleeping ( ) )
simulated function Timer ( ) )
function Timer ( ) )
function Touch (
actor Other ) )
function
bool ValidTouch (
actor Other ) )
defaultproperties
{
AmmoAmount=500
InventoryType=Class'KFMod.DBShotgunAmmo'
PickupMessage="SuperAmmoPickup"
StaticMesh=StaticMesh'KillingFloorStatics.L85Ammo'
}
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Creation time: Fri 13-10-2023 03:18:43.084 - Created with
UnCodeX