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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- KFMod.KFWeaponDamageType
|
+-- KFMod.KFProjectileWeaponDamageType
|
+-- KFMod.DamTypeKFSnipe
|
+-- KFMod.DamTypeWinchester
| Defaultproperties |
|---|
defaultproperties
{
HeadShotDamageMult=2.000000
WeaponClass=Class'KFMod.Winchester'
DeathString="%k killed %o (Lever Action)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."
}
|
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