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KFMod.DamTypeSealSquealExplosion

Extends
KFWeaponDamageType

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- KFMod.KFWeaponDamageType
            |   
            +-- KFMod.DamTypeSealSquealExplosion

Variables Summary
Inherited Variables from KFMod.KFWeaponDamageType
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult
Inherited Variables from UnrealGame.WeaponDamageType
WeaponClass

Functions Summary
function GetHitEffects (out class<xEmitter> HitEffects[4], int VictimHealth))
Inherited Functions from KFMod.KFWeaponDamageType
AwardDamage, AwardKill, ScoredHeadshot
Inherited Functions from UnrealGame.WeaponDamageType
GetWeaponClass


Functions Detail

GetHitEffects Source code

static function GetHitEffects ( out class<xEmitter> HitEffects[4], int VictimHealth) )


Defaultproperties

defaultproperties
{
     bIsExplosive=True
     bCheckForHeadShots=False
     WeaponClass=Class'KFMod.SealSquealHarpoonBomber'
     DeathString="%o filled %k's body with shrapnel."
     FemaleSuicide="%o blew up."
     MaleSuicide="%o blew up."
     bLocationalHit=False
     bThrowRagdoll=True
     bExtraMomentumZ=True
     DamageThreshold=1
     DeathOverlayMaterial=Combiner'Effects_Tex.GoreDecals.PlayerDeathOverlay'
     DeathOverlayTime=999.000000
     KDamageImpulse=3000.000000
     KDeathVel=300.000000
     KDeathUpKick=250.000000
     HumanObliterationThreshhold=150
}

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Creation time: Fri 13-10-2023 03:18:43.001 - Created with UnCodeX