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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- KFMod.KFWeaponDamageType | +-- KFMod.KFProjectileWeaponDamageType | +-- KFMod.DamTypeKFSnipe | +-- KFMod.DamTypeRocketImpact
DamTypeLawRocketImpact, DamTypeM79GrenadeImpact, DamTypeSeekerRocketImpact, DamTypeSPGrenadeImpact
Defaultproperties |
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defaultproperties { HeadShotDamageMult=2.000000 WeaponClass=Class'KFMod.LAW' DeathString="%k killed %o (LAW Impact)." FemaleSuicide="%o shot herself in the foot." MaleSuicide="%o shot himself in the foot." KDamageImpulse=5000.000000 KDeathVel=200.000000 KDeathUpKick=50.000000 } |
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