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Core.Object | +-- Engine.Actor | +-- Engine.DamageType | +-- UnrealGame.WeaponDamageType | +-- KFMod.KFWeaponDamageType | +-- KFMod.KFProjectileWeaponDamageType | +-- KFMod.DamTypeMK23Pistol
DamTypeDualMK23Pistol
Variables Summary |
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Inherited Variables from KFMod.KFWeaponDamageType |
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bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
Functions Summary |
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Inherited Functions from KFMod.KFWeaponDamageType |
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AwardDamage, AwardKill, ScoredHeadshot |
Defaultproperties |
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defaultproperties { bSniperWeapon=True WeaponClass=Class'KFMod.MK23Pistol' DeathString="%k killed %o with MK23." FemaleSuicide="%o shot herself in the foot." MaleSuicide="%o shot himself in the foot." bRagdollBullet=True bBulletHit=True FlashFog=(X=600.000000) KDamageImpulse=1850.000000 KDeathVel=150.000000 KDeathUpKick=5.000000 VehicleDamageScaling=0.800000 } |
Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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