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KFMod.DamTypeMK23Pistol

Extends
KFProjectileWeaponDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- KFMod.KFWeaponDamageType
            |   
            +-- KFMod.KFProjectileWeaponDamageType
               |   
               +-- KFMod.DamTypeMK23Pistol

Direct Known Subclasses:

DamTypeDualMK23Pistol

Variables Summary
Inherited Variables from KFMod.KFWeaponDamageType
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult

Functions Summary
Inherited Functions from KFMod.KFWeaponDamageType
AwardDamage, AwardKill, ScoredHeadshot


Defaultproperties

defaultproperties
{
     bSniperWeapon=True
     WeaponClass=Class'KFMod.MK23Pistol'
     DeathString="%k killed %o with MK23."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     bBulletHit=True
     FlashFog=(X=600.000000)
     KDamageImpulse=1850.000000
     KDeathVel=150.000000
     KDeathUpKick=5.000000
     VehicleDamageScaling=0.800000
}

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Creation time: Fri 13-10-2023 03:18:42.966 - Created with UnCodeX