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KFMod.DamTypeMAC10MPInc

Extends
KFProjectileWeaponDamageType
Modifiers
abstract

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- KFMod.KFWeaponDamageType
            |   
            +-- KFMod.KFProjectileWeaponDamageType
               |   
               +-- KFMod.DamTypeMAC10MPInc

Variables Summary
Inherited Variables from KFMod.KFWeaponDamageType
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult

Functions Summary
function AwardDamage (KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount))
Inherited Functions from KFMod.KFWeaponDamageType
AwardDamage, AwardKill, ScoredHeadshot


Functions Detail

AwardDamage Source code

static function AwardDamage ( KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount) )


Defaultproperties

defaultproperties
{
     bDealBurningDamage=True
     WeaponClass=Class'KFMod.MAC10MP'
     DeathString="%k killed %o (MAC-10)."
     FemaleSuicide="%o shot herself in the foot."
     MaleSuicide="%o shot himself in the foot."
     bRagdollBullet=True
     KDamageImpulse=1850.000000
     KDeathVel=150.000000
     KDeathUpKick=5.000000
}

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Creation time: Fri 13-10-2023 03:18:42.943 - Created with UnCodeX