| Overview | Package | Class | Source | Class tree | Glossary | UnrealScript Documentation |
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Core.Object
|
+-- Engine.Actor
|
+-- Engine.DamageType
|
+-- UnrealGame.WeaponDamageType
|
+-- KFMod.KFWeaponDamageType
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+-- KFMod.KFProjectileWeaponDamageType
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+-- KFMod.DamTypeMAC10MPInc
| Variables Summary |
|---|
| Inherited Variables from KFMod.KFWeaponDamageType |
|---|
| bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult |
| Functions Summary | ||
|---|---|---|
![]() | AwardDamage (KFSteamStatsAndAchievements KFStatsAndAchievements, int Amount)) | |
| Inherited Functions from KFMod.KFWeaponDamageType |
|---|
| AwardDamage, AwardKill, ScoredHeadshot |
| Functions Detail |
|---|
AwardDamage Source code| Defaultproperties |
|---|
defaultproperties
{
bDealBurningDamage=True
WeaponClass=Class'KFMod.MAC10MP'
DeathString="%k killed %o (MAC-10)."
FemaleSuicide="%o shot herself in the foot."
MaleSuicide="%o shot himself in the foot."
bRagdollBullet=True
KDamageImpulse=1850.000000
KDeathVel=150.000000
KDeathUpKick=5.000000
}
|
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