Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames

KFMod.DamTypeAxe

Extends
DamTypeMelee

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.DamageType
      |   
      +-- UnrealGame.WeaponDamageType
         |   
         +-- KFMod.KFWeaponDamageType
            |   
            +-- KFMod.DamTypeMelee
               |   
               +-- KFMod.DamTypeAxe

Variables Summary
Inherited Variables from KFMod.KFWeaponDamageType
bCheckForHeadShots, bDealBurningDamage, bIsExplosive, bIsMeleeDamage, bIsPowerWeapon, bSniperWeapon, HeadShotDamageMult

Functions Summary
function AwardKill (KFSteamStatsAndAchievements KFStatsAndAchievements, KFPlayerController Killer, KFMonster Killed ))
Inherited Functions from KFMod.KFWeaponDamageType
AwardDamage, AwardKill, ScoredHeadshot


Functions Detail

AwardKill Source code

static function AwardKill ( KFSteamStatsAndAchievements KFStatsAndAchievements, KFPlayerController Killer, KFMonster Killed ) )


Defaultproperties

defaultproperties
{
     WeaponClass=Class'KFMod.Axe'
     PawnDamageSounds(0)=SoundGroup'KF_AxeSnd.Axe_HitFlesh'
     VehicleDamageScaling=0.700000
}

Overview Package Class Source Class tree Glossary
previous class      next class frames      no frames
Creation time: Fri 13-10-2023 03:18:42.782 - Created with UnCodeX