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KFMod.BlowerThrowerPickup

Extends
KFWeaponPickup

Core.Object
|   
+-- Engine.Actor
   |   
   +-- Engine.Pickup
      |   
      +-- Engine.WeaponPickup
         |   
         +-- KFMod.KFWeaponPickup
            |   
            +-- KFMod.BlowerThrowerPickup

Variables Summary
Inherited Variables from KFMod.KFWeaponPickup
AmmoCost, AmmoItemName, AmmoMesh, bBlobShadow, bNoRespawn, bNoShadows, bOnePickupOnly, bPreviouslyDropped, BuyClipSize, CorrespondingPerkIndex, Cost, Description, DroppedBy, EquipmentCategoryID, ItemName, ItemShortName, LastCantCarryTime, LockerOffset, MagAmmoRemaining, MySpawner, PlayerShadow, PowerValue, PrimaryWeaponPickup, RangeValue, SecondaryAmmoShortName, SellValue, Shadow, SpeedValue, StandUp, VariantClasses, Weight
Inherited Variables from Engine.WeaponPickup
AmmoAmount[2], bThrown, bWeaponStay

Functions Summary
Inherited Functions from KFMod.KFWeaponPickup
BeginState, BotDesireability, CheckCanCarry, ClientTrigger, Destroyed, EndState, InitDroppedPickupFor, PlayerSeezMe, PostNetBeginPlay, ReadyToPickup, RespawnEffect, StartSleeping, Tick, Timer, Touch
Inherited Functions from Engine.WeaponPickup
AllowRepeatPickup, BotDesireability, DetourWeight, GetRespawnTime, InitDroppedPickupFor, PostBeginPlay, Reset, SetWeaponStay, StartSleeping, UpdateHUD, ValidTouch


Defaultproperties

defaultproperties
{
     Weight=6.000000
     cost=1000
     AmmoCost=15
     BuyClipSize=25
     PowerValue=50
     SpeedValue=80
     RangeValue=20
     Description="A leaf blower modified to launch deadly bloat bile. Spray it around and watch 'em burn!"
     ItemName="Blower Thrower Bile Launcher"
     ItemShortName="Blower Thrower"
     AmmoItemName="Bile"
     AmmoMesh=StaticMesh'KillingFloorStatics.FT_AmmoMesh'
     EquipmentCategoryID=3
     InventoryType=Class'KFMod.BlowerThrower'
     PickupMessage="You got the BlowerThrower"
     PickupSound=Sound'KF_FY_BlowerThrowerSND.foley.WEP_Bile_Foley_Pickup'
     PickupForce="AssaultRiflePickup"
     StaticMesh=StaticMesh'KF_IJC_Halloween_Weps2.BlowerThrower_Pickup'
     DrawScale=0.900000
     CollisionRadius=30.000000
     CollisionHeight=5.000000
}

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Creation time: Fri 13-10-2023 03:18:41.680 - Created with UnCodeX