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KFGui.LobbyMenu

Extends
UT2K4MainPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.UT2K4MainPage
                  |   
                  +-- KFGui.LobbyMenu

Direct Known Subclasses:

LobbyMenu_Story

Constants Summary
MAX_MOVIES=6

Variables Summary
intActivateTimeoutTime
GUISectionBackgroundADBackground
KFAddBotButtonAddBotButton
stringAutoCommence
boolbAllowClose
stringBeginnerString
GUISectionBackgroundBotsBG
KFBotComboBoxBotSlot1
boolbShouldUpdateVeterancy
boolbStoryBoxFilled
boolbTimedOut
boolbTimeoutTimeLogged
GUILabelCurrentMapLabel
stringCurrentMapString
class<KFVeterancyTypes>CurrentVeterancy
intCurrentVeterancyLevel
GUILabelDifficultyLabel
stringDifficultyString
AltSectionBackgroundGameInfoBG
stringHardString
stringHellOnEarthString
floatIconBorder
floatIconToInfoSpacing
textureInfoBackground
textureItemBackground
floatItemBorder
floatItemSpacing
GUISectionBackgroundi_BGPerk
GUISectionBackgroundi_BGPerkEffects
GUISectionBackgroundi_BGPerks
GUIImagei_Portrait
GUILabellabel_TimeOutCounter
GUIScrollTextBoxlb_PerkEffects
LobbyMenuAdLobbyMenuAd
stringLvAbbrString
KFMapStoryLabell_StoryBox
stringNormalString
texturePerkBackground
GUILabelPerkClickLabel
KFPlayerReadyBarPlayerBox[6]
GUIImagePlayerPerk[6]
GUISectionBackgroundPlayerPortraitBG
GUILabelPlayerVetLabel[6]
textureProgressBarBackground
textureProgressBarForeground
floatProgressBarHeight
moCheckBoxReadyBox[6]
KFRemoveBotButtonRemoveBotButton
AltSectionBackgroundStoryBoxBG
stringSuicidalString
floatTextTopOffset
KFRemoveAllBotButtonTotallyRemoveBotsButton
KFLobbyChatt_ChatBox
boolVideoOpened
boolVideoPlayed
floatVideoTimer
stringWaitingForOtherPlayers
stringWaitingForServerStatus
GUIImageWaveBG
GUILabelWaveLabel
LobbyMenu
intnFOV
stringPerksDisabledString
xUtil.PlayerRecordPlayerRec
stringsChar
stringsCharD
stringSelectPerkInformationString
Inherited Variables from GUI2K4.UT2K4MainPage
c_Tabs, HighScoreFile, i_Background, i_bkChar, i_bkScan, PanelCaption, PanelClass, PanelHint, TotalUnlockedCharacters, t_Footer, t_Header
Inherited Variables from XInterface.UT2K4GUIPage
BeepSound, FadeInSound, PopInSound, SlideInSound

Functions Summary
function CheckBotButtonAccess ()))
function ClearChatBox ()))
function DrawPerk (Canvas Canvas))
function DrawPortrait ()))
function InitComponent (GUIController MyC, GUIComponent MyO))
function InternalOnClosed (bool bCancelled))
functionbool InternalOnKeyEvent (out byte Key, out byte State, float delta))
functionbool InternalOnPreDraw (Canvas C))
function OnSteamStatsAndAchievementsReady ()))
event Opened (GUIComponent Sender))
function SetPlayerRec ()))
functionbool ShowPerkMenu (GUIComponent Sender))
functionbool StopClose (optional bool bCancelled))
function TimedOut ()))
event Timer ()))
function UpdateBotSlots ()
Inherited Functions from GUI2K4.UT2K4MainPage
GetRestoreParams, HandleParameters, InitComponent, InternalOnChange, IsUnlocked, UnlockCharacter


Constants Detail

MAX_MOVIES Source code

const MAX_MOVIES = 6;


Variables Detail

ActivateTimeoutTime Source code

var int ActivateTimeoutTime;

ADBackground Source code

var automated GUISectionBackground ADBackground;

AddBotButton Source code

var automated KFAddBotButton AddBotButton;

AutoCommence Source code

var localized string AutoCommence;

bAllowClose Source code

var bool bAllowClose;

BeginnerString Source code

var localized string BeginnerString;

BotsBG Source code

var automated GUISectionBackground BotsBG;

BotSlot1 Source code

var automated KFBotComboBox BotSlot1;

bShouldUpdateVeterancy Source code

var bool bShouldUpdateVeterancy;

bStoryBoxFilled Source code

var bool bStoryBoxFilled;

bTimedOut Source code

var bool bTimedOut;

bTimeoutTimeLogged Source code

var bool bTimeoutTimeLogged;

CurrentMapLabel Source code

var automated GUILabel CurrentMapLabel;

CurrentMapString Source code

var localized string CurrentMapString;

CurrentVeterancy Source code

var class<KFVeterancyTypes> CurrentVeterancy;

CurrentVeterancyLevel Source code

var int CurrentVeterancyLevel;

DifficultyLabel Source code

var automated GUILabel DifficultyLabel;

DifficultyString Source code

var localized string DifficultyString;

GameInfoBG Source code

var automated AltSectionBackground GameInfoBG;

HardString Source code

var localized string HardString;

HellOnEarthString Source code

var localized string HellOnEarthString;

IconBorder Source code

var float IconBorder;

IconToInfoSpacing Source code

var float IconToInfoSpacing;

InfoBackground Source code

var texture InfoBackground;

ItemBackground Source code

var texture ItemBackground;

ItemBorder Source code

var float ItemBorder;

ItemSpacing Source code

var float ItemSpacing;

i_BGPerk Source code

var automated GUISectionBackground i_BGPerk;

i_BGPerkEffects Source code

var automated GUISectionBackground i_BGPerkEffects;

i_BGPerks Source code

var automated GUISectionBackground i_BGPerks;

i_Portrait Source code

var automated GUIImage i_Portrait;

label_TimeOutCounter Source code

var automated GUILabel label_TimeOutCounter;

lb_PerkEffects Source code

var automated GUIScrollTextBox lb_PerkEffects;

LobbyMenuAd Source code

var LobbyMenuAd LobbyMenuAd;

LvAbbrString Source code

var localized string LvAbbrString;

l_StoryBox Source code

var automated KFMapStoryLabel l_StoryBox;

NormalString Source code

var localized string NormalString;

PerkBackground Source code

var texture PerkBackground;

PerkClickLabel Source code

var automated GUILabel PerkClickLabel;

PlayerBox[6] Source code

var automated KFPlayerReadyBar PlayerBox[6];

PlayerPerk[6] Source code

var automated GUIImage PlayerPerk[6];

PlayerPortraitBG Source code

var automated GUISectionBackground PlayerPortraitBG;

PlayerVetLabel[6] Source code

var automated GUILabel PlayerVetLabel[6];

ProgressBarBackground Source code

var texture ProgressBarBackground;

ProgressBarForeground Source code

var texture ProgressBarForeground;

ProgressBarHeight Source code

var float ProgressBarHeight;

ReadyBox[6] Source code

var automated moCheckBox ReadyBox[6];

RemoveBotButton Source code

var automated KFRemoveBotButton RemoveBotButton;

StoryBoxBG Source code

var automated AltSectionBackground StoryBoxBG;

SuicidalString Source code

var localized string SuicidalString;

TextTopOffset Source code

var float TextTopOffset;

TotallyRemoveBotsButton Source code

var automated KFRemoveAllBotButton TotallyRemoveBotsButton;

t_ChatBox Source code

var automated KFLobbyChat t_ChatBox;

VideoOpened Source code

var bool VideoOpened;

VideoPlayed Source code

var bool VideoPlayed;

VideoTimer Source code

var float VideoTimer;

WaitingForOtherPlayers Source code

var localized string WaitingForOtherPlayers;

WaitingForServerStatus Source code

var localized string WaitingForServerStatus;

WaveBG Source code

var automated GUIImage WaveBG;

WaveLabel Source code

var automated GUILabel WaveLabel;

LobbyMenu

nFOV Source code

var(LobbyMenu) int nFOV;

PerksDisabledString Source code

var(LobbyMenu) localized string PerksDisabledString;

PlayerRec Source code

var(LobbyMenu) xUtil.PlayerRecord PlayerRec;

sChar Source code

var(LobbyMenu) string sChar;

sCharD Source code

var(LobbyMenu) string sCharD;

SelectPerkInformationString Source code

var(LobbyMenu) localized string SelectPerkInformationString;


Functions Detail

CheckBotButtonAccess Source code

function CheckBotButtonAccess ( ) )

ClearChatBox Source code

function ClearChatBox ( ) )

DrawPerk Source code

function DrawPerk ( Canvas Canvas) )

DrawPortrait Source code

function DrawPortrait ( ) )

InitComponent Source code

function InitComponent ( GUIController MyC, GUIComponent MyO) )

InternalOnClosed Source code

function InternalOnClosed ( bool bCancelled) )

InternalOnKeyEvent Source code

function bool InternalOnKeyEvent ( out byte Key, out byte State, float delta) )

InternalOnPreDraw Source code

function bool InternalOnPreDraw ( Canvas C) )

OnSteamStatsAndAchievementsReady Source code

function OnSteamStatsAndAchievementsReady ( ) )

Opened Source code

event Opened ( GUIComponent Sender) )

SetPlayerRec Source code

function SetPlayerRec ( ) )

ShowPerkMenu Source code

function bool ShowPerkMenu ( GUIComponent Sender) )

StopClose Source code

function bool StopClose ( optional bool bCancelled) )

TimedOut Source code

function TimedOut ( ) )

Timer Source code

event Timer ( ) )

UpdateBotSlots Source code

function UpdateBotSlots ( )


Defaultproperties

defaultproperties
{
     Begin Object Class=moCheckBox Name=ReadyBox0
         bValueReadOnly=True
         ComponentJustification=TXTA_Left
         CaptionWidth=0.820000
         Caption="NAME1"
         LabelStyleName=
         LabelColor=(B=10,G=10,R=10,A=210)
         OnCreateComponent=ReadyBox0.InternalOnCreateComponent
         WinTop=0.047500
         WinLeft=0.075000
         WinWidth=0.400000
         WinHeight=0.045000
         RenderWeight=0.550000
         bAcceptsInput=False
         bNeverFocus=True
         bAnimating=True
     End Object
     ReadyBox(0)=moCheckBox'KFGui.LobbyMenu.ReadyBox0'


     Begin Object Class=moCheckBox Name=ReadyBox1
         bValueReadOnly=True
         ComponentJustification=TXTA_Left
         CaptionWidth=0.820000
         Caption="NAME2"
         LabelColor=(B=0)
         OnCreateComponent=ReadyBox1.InternalOnCreateComponent
         WinTop=0.092500
         WinLeft=0.075000
         WinWidth=0.400000
         WinHeight=0.045000
         RenderWeight=0.550000
         bAcceptsInput=False
         bNeverFocus=True
         bAnimating=True
     End Object
     ReadyBox(1)=moCheckBox'KFGui.LobbyMenu.ReadyBox1'


     Begin Object Class=moCheckBox Name=ReadyBox2
         bValueReadOnly=True
         ComponentJustification=TXTA_Left
         CaptionWidth=0.820000
         Caption="NAME3"
         LabelColor=(B=0)
         OnCreateComponent=ReadyBox2.InternalOnCreateComponent
         WinTop=0.137500
         WinLeft=0.075000
         WinWidth=0.400000
         WinHeight=0.048000
         RenderWeight=0.550000
         bAcceptsInput=False
         bNeverFocus=True
         bAnimating=True
     End Object
     ReadyBox(2)=moCheckBox'KFGui.LobbyMenu.ReadyBox2'


     Begin Object Class=moCheckBox Name=ReadyBox3
         bValueReadOnly=True
         ComponentJustification=TXTA_Left
         CaptionWidth=0.820000
         Caption="NAME4"
         LabelColor=(B=0)
         OnCreateComponent=ReadyBox3.InternalOnCreateComponent
         WinTop=0.182500
         WinLeft=0.075000
         WinWidth=0.400000
         WinHeight=0.045000
         RenderWeight=0.550000
         bAcceptsInput=False
         bNeverFocus=True
         bAnimating=True
     End Object
     ReadyBox(3)=moCheckBox'KFGui.LobbyMenu.ReadyBox3'


     Begin Object Class=moCheckBox Name=ReadyBox4
         bValueReadOnly=True
         ComponentJustification=TXTA_Left
         CaptionWidth=0.820000
         Caption="NAME5"
         LabelColor=(B=0)
         OnCreateComponent=ReadyBox4.InternalOnCreateComponent
         WinTop=0.227500
         WinLeft=0.075000
         WinWidth=0.400000
         WinHeight=0.045000
         RenderWeight=0.550000
         bAcceptsInput=False
         bNeverFocus=True
         bAnimating=True
     End Object
     ReadyBox(4)=moCheckBox'KFGui.LobbyMenu.ReadyBox4'


     Begin Object Class=moCheckBox Name=ReadyBox5
         bValueReadOnly=True
         ComponentJustification=TXTA_Left
         CaptionWidth=0.820000
         Caption="NAME6"
         LabelColor=(B=0)
         OnCreateComponent=ReadyBox5.InternalOnCreateComponent
         WinTop=0.272500
         WinLeft=0.075000
         WinWidth=0.400000
         WinHeight=0.045000
         RenderWeight=0.550000
         bAcceptsInput=False
         bNeverFocus=True
         bAnimating=True
     End Object
     ReadyBox(5)=moCheckBox'KFGui.LobbyMenu.ReadyBox5'


     Begin Object Class=KFPlayerReadyBar Name=Player1BackDrop
         WinTop=0.040000
         WinLeft=0.040000
         WinWidth=0.350000
         WinHeight=0.045000
         RenderWeight=0.350000
     End Object
     PlayerBox(0)=KFPlayerReadyBar'KFGui.LobbyMenu.Player1BackDrop'


     Begin Object Class=KFPlayerReadyBar Name=Player2BackDrop
         WinTop=0.085000
         WinLeft=0.040000
         WinWidth=0.350000
         WinHeight=0.045000
         RenderWeight=0.350000
     End Object
     PlayerBox(1)=KFPlayerReadyBar'KFGui.LobbyMenu.Player2BackDrop'


     Begin Object Class=KFPlayerReadyBar Name=Player3BackDrop
         WinTop=0.130000
         WinLeft=0.040000
         WinWidth=0.350000
         WinHeight=0.045000
         RenderWeight=0.350000
     End Object
     PlayerBox(2)=KFPlayerReadyBar'KFGui.LobbyMenu.Player3BackDrop'


     Begin Object Class=KFPlayerReadyBar Name=Player4BackDrop
         WinTop=0.175000
         WinLeft=0.040000
         WinWidth=0.350000
         WinHeight=0.045000
         RenderWeight=0.350000
     End Object
     PlayerBox(3)=KFPlayerReadyBar'KFGui.LobbyMenu.Player4BackDrop'


     Begin Object Class=KFPlayerReadyBar Name=Player5BackDrop
         WinTop=0.220000
         WinLeft=0.040000
         WinWidth=0.350000
         WinHeight=0.045000
         RenderWeight=0.350000
     End Object
     PlayerBox(4)=KFPlayerReadyBar'KFGui.LobbyMenu.Player5BackDrop'


     Begin Object Class=KFPlayerReadyBar Name=Player6BackDrop
         WinTop=0.265000
         WinLeft=0.040000
         WinWidth=0.350000
         WinHeight=0.045000
         RenderWeight=0.350000
     End Object
     PlayerBox(5)=KFPlayerReadyBar'KFGui.LobbyMenu.Player6BackDrop'


     Begin Object Class=GUIImage Name=Player1P
         ImageStyle=ISTY_Justified
         WinTop=0.043000
         WinLeft=0.040000
         WinWidth=0.039000
         WinHeight=0.039000
         RenderWeight=0.560000
     End Object
     PlayerPerk(0)=GUIImage'KFGui.LobbyMenu.Player1P'


     Begin Object Class=GUIImage Name=Player2P
         ImageStyle=ISTY_Justified
         WinTop=0.088000
         WinLeft=0.040000
         WinWidth=0.045000
         WinHeight=0.039000
         RenderWeight=0.560000
     End Object
     PlayerPerk(1)=GUIImage'KFGui.LobbyMenu.Player2P'


     Begin Object Class=GUIImage Name=Player3P
         ImageStyle=ISTY_Justified
         WinTop=0.133000
         WinLeft=0.040000
         WinWidth=0.045000
         WinHeight=0.039000
         RenderWeight=0.560000
     End Object
     PlayerPerk(2)=GUIImage'KFGui.LobbyMenu.Player3P'


     Begin Object Class=GUIImage Name=Player4P
         ImageStyle=ISTY_Justified
         WinTop=0.178000
         WinLeft=0.040000
         WinWidth=0.045000
         WinHeight=0.039000
         RenderWeight=0.560000
     End Object
     PlayerPerk(3)=GUIImage'KFGui.LobbyMenu.Player4P'


     Begin Object Class=GUIImage Name=Player5P
         ImageStyle=ISTY_Justified
         WinTop=0.223000
         WinLeft=0.040000
         WinWidth=0.045000
         WinHeight=0.039000
         RenderWeight=0.560000
     End Object
     PlayerPerk(4)=GUIImage'KFGui.LobbyMenu.Player5P'


     Begin Object Class=GUIImage Name=Player6P
         ImageStyle=ISTY_Justified
         WinTop=0.268000
         WinLeft=0.040000
         WinWidth=0.045000
         WinHeight=0.039000
         RenderWeight=0.560000
     End Object
     PlayerPerk(5)=GUIImage'KFGui.LobbyMenu.Player6P'


     Begin Object Class=GUILabel Name=Player1Veterancy
         TextAlign=TXTA_Right
         TextColor=(B=19,G=19,R=19)
         TextFont="UT2SmallFont"
         WinTop=0.040000
         WinLeft=0.229070
         WinWidth=0.151172
         WinHeight=0.045000
         RenderWeight=0.500000
     End Object
     PlayerVetLabel(0)=GUILabel'KFGui.LobbyMenu.Player1Veterancy'


     Begin Object Class=GUILabel Name=Player2Veterancy
         TextAlign=TXTA_Right
         TextColor=(B=19,G=19,R=19)
         TextFont="UT2SmallFont"
         WinTop=0.085000
         WinLeft=0.229070
         WinWidth=0.151172
         WinHeight=0.045000
         RenderWeight=0.500000
     End Object
     PlayerVetLabel(1)=GUILabel'KFGui.LobbyMenu.Player2Veterancy'


     Begin Object Class=GUILabel Name=Player3Veterancy
         TextAlign=TXTA_Right
         TextColor=(B=19,G=19,R=19)
         TextFont="UT2SmallFont"
         WinTop=0.130000
         WinLeft=0.229070
         WinWidth=0.151172
         WinHeight=0.045000
         RenderWeight=0.550000
     End Object
     PlayerVetLabel(2)=GUILabel'KFGui.LobbyMenu.Player3Veterancy'


     Begin Object Class=GUILabel Name=Player4Veterancy
         TextAlign=TXTA_Right
         TextColor=(B=19,G=19,R=19)
         TextFont="UT2SmallFont"
         WinTop=0.175000
         WinLeft=0.229070
         WinWidth=0.151172
         WinHeight=0.045000
         RenderWeight=0.550000
     End Object
     PlayerVetLabel(3)=GUILabel'KFGui.LobbyMenu.Player4Veterancy'


     Begin Object Class=GUILabel Name=Player5Veterancy
         TextAlign=TXTA_Right
         TextColor=(B=19,G=19,R=19)
         TextFont="UT2SmallFont"
         WinTop=0.220000
         WinLeft=0.229070
         WinWidth=0.151172
         WinHeight=0.045000
         RenderWeight=0.550000
     End Object
     PlayerVetLabel(4)=GUILabel'KFGui.LobbyMenu.Player5Veterancy'


     Begin Object Class=GUILabel Name=Player6Veterancy
         TextAlign=TXTA_Right
         TextColor=(B=19,G=19,R=19)
         TextFont="UT2SmallFont"
         WinTop=0.265000
         WinLeft=0.229070
         WinWidth=0.151172
         WinHeight=0.045000
         RenderWeight=0.550000
     End Object
     PlayerVetLabel(5)=GUILabel'KFGui.LobbyMenu.Player6Veterancy'


     Begin Object Class=KFLobbyChat Name=ChatBox
         OnCreateComponent=ChatBox.InternalOnCreateComponent
         WinTop=0.807600
         WinLeft=0.016090
         WinWidth=0.971410
         WinHeight=0.100000
         RenderWeight=0.010000
         TabOrder=1
         OnPreDraw=ChatBox.FloatingPreDraw
         OnRendered=ChatBox.FloatingRendered
         OnHover=ChatBox.FloatingHover
         OnMousePressed=ChatBox.FloatingMousePressed
         OnMouseRelease=ChatBox.FloatingMouseRelease
     End Object
     t_ChatBox=KFLobbyChat'KFGui.LobbyMenu.ChatBox'


     Begin Object Class=KFMapStoryLabel Name=LobbyMapStoryBox
         OnCreateComponent=LobbyMapStoryBox.InternalOnCreateComponent
         ToolTip=None


     End Object
     l_StoryBox=KFMapStoryLabel'KFGui.LobbyMenu.LobbyMapStoryBox'


     Begin Object Class=AltSectionBackground Name=StoryBoxBackground
         bNoCaption=True
         WinTop=0.109808
         WinLeft=0.489062
         WinWidth=0.487374
         WinHeight=0.309092
         OnPreDraw=StoryBoxBackground.InternalPreDraw
     End Object
     StoryBoxBG=AltSectionBackground'KFGui.LobbyMenu.StoryBoxBackground'


     Begin Object Class=KFBotComboBox Name=BotComboBox1
         ComponentJustification=TXTA_Left
         CaptionWidth=0.650000
         Caption="              Bot Control"
         OnCreateComponent=BotComboBox1.InternalOnCreateComponent
         Hint="Select Bot to Add"
         WinTop=0.550000
         WinLeft=0.400000
         WinWidth=0.550000
         TabOrder=10
         OnChange=LobbyMenu.InternalOnChange
     End Object
     BotSlot1=KFBotComboBox'KFGui.LobbyMenu.BotComboBox1'


     Begin Object Class=KFAddBotButton Name=AddBotGUIButton
         OnCreateComponent=AddBotGUIButton.InternalOnCreateComponent
         WinTop=0.650000
         WinLeft=0.450000
         WinWidth=0.450000
         OnChange=LobbyMenu.InternalOnChange
     End Object
     AddBotButton=KFAddBotButton'KFGui.LobbyMenu.AddBotGUIButton'


     Begin Object Class=KFRemoveBotButton Name=RemoveBotGUIButton
         OnCreateComponent=RemoveBotGUIButton.InternalOnCreateComponent
         WinTop=0.700000
         WinLeft=0.320000
         WinWidth=0.590000
         OnChange=LobbyMenu.InternalOnChange
     End Object
     RemoveBotButton=KFRemoveBotButton'KFGui.LobbyMenu.RemoveBotGUIButton'


     Begin Object Class=KFRemoveAllBotButton Name=RemoveAllBotsGUIButton
         OnCreateComponent=RemoveAllBotsGUIButton.InternalOnCreateComponent
         WinTop=0.750000
         WinLeft=0.320000
         WinWidth=0.590000
         OnChange=LobbyMenu.InternalOnChange
     End Object
     TotallyRemoveBotsButton=KFRemoveAllBotButton'KFGui.LobbyMenu.RemoveAllBotsGUIButton'


     Begin Object Class=AltSectionBackground Name=BotAreaBackground
         bNoCaption=True
         WinTop=0.500000
         WinLeft=0.450000
         WinWidth=0.520000
         WinHeight=0.380000
         OnPreDraw=BotAreaBackground.InternalPreDraw
     End Object
     BotsBG=AltSectionBackground'KFGui.LobbyMenu.BotAreaBackground'


     Begin Object Class=AltSectionBackground Name=GameInfoB
         WinTop=0.037851
         WinLeft=0.489062
         WinWidth=0.487374
         WinHeight=0.075000
         OnPreDraw=GameInfoB.InternalPreDraw
     End Object
     GameInfoBG=AltSectionBackground'KFGui.LobbyMenu.GameInfoB'


     Begin Object Class=GUILabel Name=CurrentMapL
         Caption="LAlalala Map"
         TextColor=(B=158,G=176,R=175)
         WinTop=0.042179
         WinLeft=0.496524
         WinWidth=0.360000
         WinHeight=0.035714
         RenderWeight=0.900000
     End Object
     CurrentMapLabel=GUILabel'KFGui.LobbyMenu.CurrentMapL'


     Begin Object Class=GUILabel Name=DifficultyL
         Caption="Difficulty"
         TextColor=(B=158,G=176,R=175)
         WinTop=0.072381
         WinLeft=0.496524
         WinWidth=0.360000
         WinHeight=0.035714
         RenderWeight=0.900000
     End Object
     DifficultyLabel=GUILabel'KFGui.LobbyMenu.DifficultyL'


     Begin Object Class=GUIImage Name=WaveB
         Image=Texture'KillingFloorHUD.HUD.Hud_Bio_Circle'
         ImageStyle=ISTY_Justified
         ImageRenderStyle=MSTY_Normal
         WinTop=0.043810
         WinLeft=0.923238
         WinWidth=0.051642
         WinHeight=0.061783
         RenderWeight=0.800000
     End Object
     WaveBG=GUIImage'KFGui.LobbyMenu.WaveB'


     Begin Object Class=GUILabel Name=WaveL
         Caption="1/4"
         TextAlign=TXTA_Center
         TextColor=(B=158,G=176,R=175)
         VertAlign=TXTA_Center
         FontScale=FNS_Small
         WinTop=0.043810
         WinLeft=0.923238
         WinWidth=0.051642
         WinHeight=0.061783
         RenderWeight=0.900000
     End Object
     WaveLabel=GUILabel'KFGui.LobbyMenu.WaveL'


     CurrentMapString="Current Map:"
     DifficultyString="Difficulty Level:"
     LvAbbrString="Lv"
     Begin Object Class=GUILabel Name=TimeOutCounter
         Caption="Game will auto-commence in: "
         TextAlign=TXTA_Center
         TextColor=(B=158,G=176,R=175)
         WinTop=0.000010
         WinLeft=0.059552
         WinWidth=0.346719
         WinHeight=0.045704
         TabOrder=6
     End Object
     label_TimeOutCounter=GUILabel'KFGui.LobbyMenu.TimeOutCounter'


     Begin Object Class=GUILabel Name=PerkClickArea
         WinTop=0.432395
         WinLeft=0.488851
         WinWidth=0.444405
         WinHeight=0.437312
         bAcceptsInput=True
         OnClickSound=CS_Click
         OnClick=LobbyMenu.ShowPerkMenu
     End Object
     PerkClickLabel=GUILabel'KFGui.LobbyMenu.PerkClickArea'


     Begin Object Class=GUISectionBackground Name=BGPerk
         bFillClient=True
         Caption="Current Perk"
         WinTop=0.432291
         WinLeft=0.650976
         WinWidth=0.325157
         WinHeight=0.138086
         OnPreDraw=BGPerk.InternalPreDraw
     End Object
     i_BGPerk=GUISectionBackground'KFGui.LobbyMenu.BGPerk'


     Begin Object Class=GUISectionBackground Name=BGPerkEffects
         bFillClient=True
         Caption="Perk Effects"
         WinTop=0.568448
         WinLeft=0.650976
         WinWidth=0.325157
         WinHeight=0.307442
         OnPreDraw=BGPerkEffects.InternalPreDraw
     End Object
     i_BGPerkEffects=GUISectionBackground'KFGui.LobbyMenu.BGPerkEffects'


     Begin Object Class=GUIScrollTextBox Name=PerkEffectsScroll
         CharDelay=0.002500
         EOLDelay=0.100000
         OnCreateComponent=PerkEffectsScroll.InternalOnCreateComponent
         WinTop=0.626094
         WinLeft=0.659687
         WinWidth=0.309454
         WinHeight=0.244961
         TabOrder=9
         ToolTip=None


     End Object
     lb_PerkEffects=GUIScrollTextBox'KFGui.LobbyMenu.PerkEffectsScroll'


     Begin Object Class=GUIImage Name=PlayerPortrait
         Image=Texture'InterfaceArt_tex.Menu.changeme_texture'
         ImageStyle=ISTY_Scaled
         ImageRenderStyle=MSTY_Normal
         IniOption="@Internal"
         WinTop=0.472396
         WinLeft=0.492522
         WinWidth=0.156368
         WinHeight=0.397022
         RenderWeight=0.300000
     End Object
     i_Portrait=GUIImage'KFGui.LobbyMenu.PlayerPortrait'


     Begin Object Class=GUISectionBackground Name=PlayerPortraitB
         WinTop=0.432291
         WinLeft=0.489062
         WinWidth=0.163305
         WinHeight=0.443451
         OnPreDraw=PlayerPortraitB.InternalPreDraw
     End Object
     PlayerPortraitBG=GUISectionBackground'KFGui.LobbyMenu.PlayerPortraitB'


     IconBorder=0.050000
     ItemBorder=0.110000
     ProgressBarHeight=0.300000
     TextTopOffset=0.050000
     IconToInfoSpacing=0.050000
     ProgressBarBackground=Texture'KF_InterfaceArt_tex.Menu.Innerborder'
     ProgressBarForeground=Texture'InterfaceArt_tex.Menu.progress_bar'
     PerkBackground=Texture'KF_InterfaceArt_tex.Menu.Item_box_box'
     InfoBackground=Texture'KF_InterfaceArt_tex.Menu.Item_box_bar'
     WaitingForServerStatus="Awaiting server status..."
     WaitingForOtherPlayers="Waiting for players to be ready..."
     AutoCommence="Game will auto-commence in"
     BeginnerString="Beginner"
     NormalString="Normal"
     HardString="Hard"
     SuicidalString="Suicidal"
     HellOnEarthString="Hell on Earth"
     SelectPerkInformationString="Perks enhance certain abilities of your character.|There are 6 Perks to choose from in the center of the screen.|Each has different Effects shown in the upper right.|Perks improve as you complete the Level Requirements shown on the right."
     PerksDisabledString="Perk Progress has been disabled because the Game Length is set to Custom, Sandbox Mode is on, or you have previously used Cheats."
     Begin Object Class=GUISectionBackground Name=ADBG
         WinTop=0.325208
         WinLeft=0.066797
         WinWidth=0.322595
         WinHeight=0.374505
         RenderWeight=0.300000
         OnPreDraw=ADBG.InternalPreDraw
     End Object
     ADBackground=GUISectionBackground'KFGui.LobbyMenu.ADBG'


     c_Tabs=GUITabControl'KFGui.GUILibraryMenu.PageTabs'


     Begin Object Class=GUIHeader Name=ServerBrowserHeader
         bVisible=False
     End Object
     t_Header=GUIHeader'KFGui.LobbyMenu.ServerBrowserHeader'


     Begin Object Class=LobbyFooter Name=BuyFooter
         RenderWeight=0.300000
         TabOrder=8
         bBoundToParent=False
         bScaleToParent=False
         OnPreDraw=BuyFooter.InternalOnPreDraw
     End Object
     t_Footer=LobbyFooter'KFGui.LobbyMenu.BuyFooter'


     i_Background=None


     i_bkChar=None


     bRenderWorld=True
     bAllowedAsLast=True
     OnClose=LobbyMenu.InternalOnClosed
     OnCanClose=LobbyMenu.StopClose
     WinHeight=0.500000
     OnPreDraw=LobbyMenu.InternalOnPreDraw
     OnRendered=LobbyMenu.DrawPerk
     OnKeyEvent=LobbyMenu.InternalOnKeyEvent
}

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Creation time: Fri 13-10-2023 03:18:48.627 - Created with UnCodeX