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KFGui.KFInvSquadConfig

Extends
GUICustomPropertyPage

Core.Object
|   
+-- XInterface.GUI
   |   
   +-- XInterface.GUIComponent
      |   
      +-- XInterface.GUIMultiComponent
         |   
         +-- XInterface.GUIPage
            |   
            +-- XInterface.UT2K4GUIPage
               |   
               +-- GUI2K4.PopupPageBase
                  |   
                  +-- GUI2K4.FloatingWindow
                     |   
                     +-- GUI2K4.LockedFloatingWindow
                        |   
                        +-- GUI2K4.GUICustomPropertyPage
                           |   
                           +-- KFGui.KFInvSquadConfig

Variables Summary
intActiveSquad
GUIImagei_Background
GUIMultiOptionListBoxlb_Waves
GUIMultiOptionListli_waves
moNumericEditnu_Wave
stringSquadConfigTitle
array<WaveMonsterType>SquadMonsters
array<WMCount>Squads
Inherited Variables from GUI2K4.GUICustomPropertyPage
Item, Owner
Inherited Variables from GUI2K4.LockedFloatingWindow
b_Cancel, b_OK, EdgeBorder[4], sb_Main, SubCaption

Structures Summary
WaveMonsterType
MName, MID, MonsterCount
WMCount
MCount

Functions Summary
event Closed (GUIComponent Sender, bool bCancelled ))
functionstring GetDataString ()))
functionstring GetMonsterName (string InS ))
functionstring GetResult ()))
function InitActiveClasses ()))
function InitComponent (GUIController MyController, GUIComponent MyOwner))
function InitializeList ()))
function InternalOnChange (GUIComponent Sender))
function SetOwner (GUIComponent NewOwner ))
function UpdateSquadValues ()))
Inherited Functions from GUI2K4.GUICustomPropertyPage
GetKeyValue, GetOwner, GetReadOnly, GrabOption, ParseOption, SetOwner, SetReadOnly, Strip
Inherited Functions from GUI2K4.LockedFloatingWindow
AlignButtons, InitComponent, InternalOnClick, InternalOnCreateComponent


Variables Detail

ActiveSquad Source code

var int ActiveSquad;

i_Background Source code

var automated GUIImage i_Background;

lb_Waves Source code

var automated GUIMultiOptionListBox lb_Waves;

li_waves Source code

var GUIMultiOptionList li_waves;

nu_Wave Source code

var automated moNumericEdit nu_Wave;

SquadConfigTitle Source code

var localized string SquadConfigTitle;

SquadMonsters Source code

var array<WaveMonsterType> SquadMonsters;

Squads Source code

var array<WMCount> Squads;


Structures Detail

WaveMonsterType Source code

struct WaveMonsterType
{
var string MID;
var string MName;
var moNumericEdit MonsterCount;
};


WMCount Source code

struct WMCount
{
var array<int> MCount;
};



Functions Detail

Closed Source code

event Closed ( GUIComponent Sender, bool bCancelled ) )

GetDataString Source code

function string GetDataString ( ) )

GetMonsterName Source code

function string GetMonsterName ( string InS ) )

GetResult Source code

function string GetResult ( ) )

InitActiveClasses Source code

function InitActiveClasses ( ) )

InitComponent Source code

function InitComponent ( GUIController MyController, GUIComponent MyOwner) )

InitializeList Source code

function InitializeList ( ) )

InternalOnChange Source code

function InternalOnChange ( GUIComponent Sender) )

SetOwner Source code

function SetOwner ( GUIComponent NewOwner ) )

UpdateSquadValues Source code

function UpdateSquadValues ( ) )


Defaultproperties

defaultproperties
{
     Begin Object Class=moNumericEdit Name=WaveNumber
         MinValue=0
         MaxValue=30
         ComponentJustification=TXTA_Center
         CaptionWidth=0.100000
         ComponentWidth=0.300000
         Caption="Squad No."
         OnCreateComponent=WaveNumber.InternalOnCreateComponent
         Hint="Select the squad you'd like to configure"
         WinTop=0.092990
         WinLeft=0.407353
         WinWidth=0.220000
         WinHeight=0.042857
         RenderWeight=0.700000
         bBoundToParent=True
         bScaleToParent=True
         OnChange=KFInvSquadConfig.InternalOnChange
     End Object
     nu_Wave=moNumericEdit'KFGui.KFInvSquadConfig.WaveNumber'


     Begin Object Class=GUIMultiOptionListBox Name=WavesList
         NumColumns=2
         bVisibleWhenEmpty=True
         OnCreateComponent=WavesList.InternalOnCreateComponent
         WinTop=0.150608
         WinLeft=0.007500
         WinWidth=0.983750
         WinHeight=0.698149
         TabOrder=1
         bBoundToParent=True
         bScaleToParent=True
         OnChange=KFInvSquadConfig.InternalOnChange
     End Object
     lb_Waves=GUIMultiOptionListBox'KFGui.KFInvSquadConfig.WavesList'


     SquadConfigTitle="Killing Floor Squad config page"
     DefaultLeft=0.050000
     DefaultWidth=0.900000
     bDrawFocusedLast=False
     WinLeft=0.050000
     WinWidth=0.900000
}

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Creation time: Fri 13-10-2023 03:18:46.732 - Created with UnCodeX